Game sometimes freezes randomly for atleast one second (old issue returned, recent patch) | + pc spec info

Playeroth

Well-known member
this issue appeared again, it was occuring back in february, then it stopped(after weeks),then appeared again and so on. Now its happening again(been atleast 2 weeks though), restarting game seems to mitigate a bit but still may happen during same game.

it seems there is also FPS stuterring after having the game open for atleast 2 match, but can be fixed if i restart, FPS will look as normal but freezes still occurs.

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Computer Information:
Manufacturer: BIOSTAR Group
Model: H510MH/E 2.0
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz
CPU Family: 0x6
CPU Model: 0xa5
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 2904 MHz
12 logical processors
6 physical processors
Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card:
Driver: AMD Radeon RX 580 2048SP
DirectX Driver Name: aticfx32.dll
Driver Version: 31.0.21923.1000
DirectX Driver Version: 31.0.21923.1000
Driver Date: 3 6 2025
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 180 Hz
DirectX Card: AMD Radeon RX 580 2048SP
VendorID: 0x1002
DeviceID: 0x6fdf
Revision: 0xef
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20.87" x 11.81" (23.98" diag), 53.0cm x 30.0cm (60.9cm diag)
Primary Bus Type Not Detected
Primary VRAM Not Detected
Supported MSAA Modes: 2x 4x 8x
Memory:
RAM: 16255 Mb
1750981426432.png
 
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I have the same glitch, in matches 37657649 and 37666562, both solved by closing and reopening deadlock. In the first game, I tried just d/c then rejoin and it didn't fix it. I was bebop in both games for what it's worth

CPU: AMD Ryzen 5 7600X
RAM: 32GB DDR4 4800MT/s
GPU: GeForce RTX 4070
Monitor: 1920x1080 144hz
Windows 11

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More clips: it seems the game loads some package but causes this issue. despite the game being on a SSD. launch settings only includes -novid -dx11.

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in this case the camera also kept the zoom distance from stone form after the freeze
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VIDEO TXT FILE:
"video.cfg"
{
"Version" "20"
"VendorID" "4098"
"DeviceID" "28639"
"setting.cpu_level" "1"
"setting.mem_level" "2"
"setting.gpu_mem_level" "2"
"setting.gpu_level" "3"
"setting.knowndevice" "1"
"setting.defaultres" "1920"
"setting.defaultresheight" "1080"
"setting.refreshrate_numerator" "0"
"setting.refreshrate_denominator" "0"
"setting.fullscreen" "0"
"setting.coop_fullscreen" "0"
"setting.nowindowborder" "1"
"setting.mat_vsync" "0"
"setting.fullscreen_min_on_focus_loss" "0"
"setting.high_dpi" "0"
"setting.r_citadel_ssao_quality" "0"
"setting.r_citadel_distancefield_ao_quality" "0"
"setting.r_effects_bloom" "false"
"setting.r_post_bloom" "false"
"setting.r_citadel_antialiasing" "1"
"setting.r_citadel_upscaling" "2"
"setting.r_citadel_dlss_settings_mode" "0"
"setting.r_dlss_preset" "5"
"setting.r_depth_of_field" "false"
"setting.r_arealights" "false"
"setting.r_texture_stream_mip_bias" "2"
"setting.r_dashboard_render_quality" "1"
"setting.r_particle_depth_feathering" "true"
"setting.shaderquality" "1"
"setting.recommendedheight" "1080"
"setting.r_citadel_fog_quality" "0"
"setting.r_citadel_motion_blur" "0"
"setting.r_citadel_shadow_quality" "0"
"setting.mat_viewportscale" "0.500000"
"setting.r_fullscreen_gamma" "2.200000"
"setting.r_low_latency" "1"
"setting.r_light_sensitivity_mode" "true"
"setting.r_citadel_fsr_rcas_sharpness" "0.250000"
"setting.r_citadel_fsr2_sharpness" "1.000000"
"setting.useadvanced" "1"
"setting.monitor_index" "0"
"setting.aspectratiomode" "0"
}
 
Recurred in this game today almost immediately (but not during leaving base as far as I could tell), took 2 restarts of the game to fix it. 37852793
 
I have issues with stutters (frametimes up to 300ms) and stutters on opening shop and generally unstable frametimes (minimum times at 4ms, max at 11ms)

specs:

CPU: Ryzen 3600X
GPU: Radeon 6700XT

running through proton (has affected me no matter the version I use, however I use GE-Proton10-8 currently)

driver: MESA_RADV Mesa 25.0.6
 
Happens to me all the time, I run the game perfectly and have a powerful system that this should never ever happen. Very frustrating, can get 2-3freezes a game.
 
Have the same issue recently, thought it was a Nvidia issue, but it seems not, running LatencyMon shows its some sort of thing between deadlock and the drivers, maybe packages or something try to cache to the vram? Who knows, but this is something that needs to be fixed at some point
 
i have decided to restart every match or atleast 2 match. Restarting each post match seems to help a lot to not have these issues, it does happen but less often, more rarely it seems.
 
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