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it's not, the combination of high damage output, high sustain, and extremely low skill ceiling combine perfectly to make the single most annoying and abusable hero in the game, none of the buffs or nerfs have changed this as they do not address the fundamental issues with her kit.Mcginnis strong? lmao it's gotta be a joke
oh my bad let me just put it in the invisible place where no one can discuss it or see that mcginnis is actually a commonly hated hero, right up there with bebop and vindicta in terms of 'if there was a ban system we would never see them again'Wrong place to put this
I don't know if you noticed, but the list only includes Ascendant and Eternus players. The list is based on the best players, and now I'm going to explain why the character is bad.also winrate is not a relevant stat here as her current playstyle and kit caters to people with little to no gamesense or macro, those types of players are going to drag winrates down, this becomes obvious when you look at who else has low winrates, see a pattern?
okay but ascendent and eternus players make up what, the top 4 or 5% of players?I don't know if you noticed, but the list only includes Ascendant and Eternus players. The list is based on the best players, and now I'm going to explain why the character is bad.
1. Her turret deals 40 damage per second and scales 0.4, which is practically the same as nothing, and she reaches a maximum of 450 health, while characters have 300-400 ballistic DPS on average at this stage of the game where the turret reaches 450 health, so the turret deals almost no damage and can still be broken in less than 2 seconds.
2. Her healing doesn't scale, she will heal 25 for the entire game, and at maximum level she heals another 4% of her maximum health, which doesn't guarantee very good support, and you still have to stay within the healing area, which gives you a huge disadvantage.
3. The wall is the only really useful ability of this character, and even so, there are much better abilities in the game on other heroes.
4. Her ultimate is one of the worst in the game, just get close to her and she can't hit you and the damage is average.
The only viable build for McGinnis currently is the ballistic damage build and she still loses to all the other heroes in the game, it's no wonder she's in one of the lowest ranks on the list.
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here is a list based only on ETERNUS players, and mcginnis is even lower in the rankings.
And don't just look at the very low winrate, look at the 22% pickrate, one of the lowest, low winrate, low pickrate and decreasing, if McGinnis is so OP then why does she have one of the lowest pickrates and winrates?
Dont be a prick. You know what the point of all this is. If you wanna go have a whiny baby rant, go on reddit or something. The way youre going about this helps absolutely no one and is frankly patheticoh my bad let me just put it in the invisible place where no one can discuss it or see that mcginnis is actually a commonly hated hero, right up there with bebop and vindicta in terms of 'if there was a ban system we would never see them again'
Very well saidGinnis is a slow truck made of enriched stalinium, yes you dont just have a teamfight where ginnis is a centerpiece with 4 turrets (soon to have 5) while entire lane is under 2 bottles of her heal AOE, you simply dont, thats her whole schtick.
In endgame I have yet to see a Ginnis being able to do anything other than slow down inevitable doom from turbomaxxed Talons and wardens. She is proper tough nut and fun to play in midgame, many many fools try to smash their heads against her and her turrets and its fun to see one trick pony chars (press 4) get what they deserve
Compare McGinnis to any other hero in the game and you will see that she is horrible, try playing with her, her turrets are just another creep for the enemy to farm, they do no damage and are easily broken, her wall is easily avoidable, her ultimate is easily avoidable, her healing is mediocre, her M1 takes a long time to charge, McGinnis can be defeated by any hero in this game, compare her to pocket, haze, warden, lash, geist and you will see that she is inferior in everything.no just someone who doesn't enjoy playing against someone who doesn't have to play lmao, her kit is annoying, and it's anti-fun, can I win a mcginnis lane? sure, can I kill mcginnis? sure, is it tedious and annoying as fuck even when they're down on souls and/or bad at the game? yep!
also can't tell if you're just coping because you main mcginnis or only play tanks maybe? her turrets are far from weak, on a squishy carry like haze or lash or vindicata or any of the others a single turret will do a significant chunk of your hp before you kill it! literally just a single turret, probably in the middle of your jungle since she gets to steal that with little to no risk, and now you've got to beg for heals or go back to base
I also forgot to mention the stacking slows on the turrets which is just another level of aids to what is already the most annoying thing in the game.
also saying her ult is bad because you can just get close is the dumbest shit I've heard all day, hm yes let me dive multiple turrets to get close to the bitch with a MOTHERFUCKING MINIGUN! therein lies the fundamental flaw with her kit, she is strong in every situation, while she lacks the hard carry potential of the ones at the top of your silly little list she is still insanely strong as far as damage output, area denial, and general support goes.. denying that is nothing short of disingenuous
also on a side note, crazy that you get to say retarded on here but they banned me from the official discord for it...
I've got 500+ matches on mcginnis, and this is just patently untrue. McGinnis, especially at higher level, requires one of the most active macrogames across the roster- her strengths are taking objectives (macro), supporting teamfights (macro) and clearing vital off-lanes (macro). Heroes that rely on microgame are typically ones who only chase kills and fights, which mcginnis in 99% of circumstances doesn't do.also winrate is not a relevant stat here as her current playstyle and kit caters to people with little to no gamesense or macro, those types of players are going to drag winrates down, this becomes obvious when you look at who else has low winrates, see a pattern?