pre-loading map and shaders popup persistent

for anyone who would like a short term fix to at least see the clock/souls, add the following to your deadlock launch options:

Code:
-no_prewarm_map

I have not noticed any performance difference with this on dx11.

Also, for those who get stuck or annoyed at the hugely long shader processing times on vulkan, these are generally safe to disable if you have relatively modern hardware. When a new (major or graphics changing) patch lands, you may see stuttering on first launch, but this should go away within minutes of popping into a sandbox, running around with a few characters using abilities, etc. You are not getting much, if any, benefit from shader pre-caching running every single launch, and, as others have noted, skipping them has no negative effect on game performance. The settings can be found in Steam > Settings > Downloads.
I'm having this issue as well, running latest Proton on Arch Linux.

Trying this and it actually works, no noticeable performance change either, although I only tried this in a hero practice lobby for a few minutes, not a real game. I'll stick with this until there's ideally a fix to make notifications like that go away.
 
Same thing here.
OS: Cachy OS (Linux)
Video Card: RTX 3060 Ti.
Drivers: Nvidia Open v565.57.01

I would love to use Vulkan but unfortunately it occasionally breaks and my screen starts to show strange stripes which is quite annoying.
Please provide some love for us proton users))
 
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