post-death damage report shows Wrong Numbers

pando_irl

New member
I always felt as though the post-death damage calculations seemed a bit off. But today I have some conclusive proof.

I was 214 HP, when Lady Geist threw a Grenade and killed me. The post-death damage screen said the bomb did 174 damage. But I died.

So either it calculates only the base damage without the amplifications and bonuses from items, or it's fully bugged and calculates and shows the wrong number.

It should show something like 214 (174 base + x amount from y item + x amount from z item).

Attached is the clip of this situation and a screenshot from it.

1760805719207.png

If the upload didn't work, you can also watch the clip here https://www.twitch.tv/pando_irl/clip/AlertUglyRaccoonTooSpicy-E_oTz4P1Rwt71Ik5
 

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Considering it says the killing blow was mystic burst, I think it was simply that Geist has Mystic burst, but since you also got hit by doorman's Mysic burst recently (that'ss why it shows x2), the game just didn't know which hero to display. (and yes, this means it's still a bug and this is a valid report, just to be clear)
 
I can only add that the damage summary often is just useless to gauge what happened. Especially when you try to tank and get instantly blown up.

I'd rather simply see a chronological histogramm of the things that damaged me, like rewinding a movie, with numbers on it.
 
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