[New Hero] Miller the Fighter - Hand-to-Hand Combat Specialist

OscarTheGrouch

New member
Miller

Miller is focused on melee play, using the pistol as a sidearm.

Someone who's better at storytelling than me can come up with a proper bio, but conceptually I think he/she's a hardened MMA fighter with a low
profile exoskeleton augmentation (like along the spine and shoulders etc.) powered by souls which provides superhuman speed and agility. Miller is protective of friends and family and has a soft spot for dogs.


Stats

Compact 9mm Pistol
13 rounds, 340m/s velocity, semi-auto with rapid repeat rate on tap, increasing spread with repeat
16 bullet damage, 3 bullets/s, 48DPS
550 Health/2 Regen
10% bullet resistance
10% spirit resistance
7.5m/s move speed
1m/s sprint speed
4 stamina


Counterattack

Miller performs a martial arts combo on their attacker, dealing x% of Miller's melee damage per hit and slowing the target for y seconds after.
Castable for 3s after being damaged by or parrying the target. Combo hits can splash to stacked up enemies just like regular melee hits.


Juke

Miller focuses on dodging and weaving, moving x% faster and gaining y% slow resistance, z% bullet evasion, and w% melee evasion for t seconds.


Spirited Fighter (Passive)

Miller's training and augmentations provide x% faster punch speed and y% faster heavy melee speed. Miller's melee attacks also deal z spirit damage per attack.


Throw Hands

An MMA cage forms around Miller and the chosen target for t seconds, forcing any other heroes outside. Both Miller and the target become gun disarmed and immune to external damage and effects. If either hero wins the fight they permanently gain x% melee attack speed, y% faster heavy melee speed, and z% slow resistance.
 
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