baconandx
New member
An out of place jump and land sound plays whenever Mina stops moving. Seems tied to when she enters her idle state after walking, sprinting, or using her 2.
If she moves after landing or using her 2, the sounds are stored and will still play even after she's already jumped and landed. Doesn't seem like it's the sounds for her jump and landing states getting desynced.
If she moves after landing or using her 2, the sounds are stored and will still play even after she's already jumped and landed. Doesn't seem like it's the sounds for her jump and landing states getting desynced.