Malice Damage Spirit Scaling Inconsistent with Description

549jiang

New member
Based on the in-game tooltip and the previous patch note (source: 05/11/2025 Update – Lady Geist, "Malice damage spirit scaling reduced from 0.72 to 0.6"), Malice's damage should scale with spirit at a coefficient of 0.6.

However, in the current version, testing shows that the actual scaling is only 0.56 — for example, with 100 Spirit Power, the damage increases by only 56 instead of 60.

Please confirm whether this is an unintended change or if the tooltip/patch notes are outdated.
 
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