kelvin grenade makes your stamina white regardless if its full or not

bishu

Active member
This causes very confusing ui. when a stamina bar is not full it will be yellow-ish color, but when kelvin nade stamina regen removal hits you, it turns all your stamina white even the non full bars. This is especially frustrating when you are on below 1 stamina and it makes you think you have 1 stamina to spend for the entire duration of the buff.

to recreate: get hit by kelvin with stamina regen debuff upgrade unlocked while not having full stamina

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I don't know if this is the same, but I think it's relevant: even though I had stamina according to UI, I wasn't able to dash (I pressed shift multiple times, which is indicated by the stamina bar being red several times), from 0:13
View attachment 92572
I think this is exactly the same issue. Your stamina was probably at something like 0.99, but turned white because it was frozen but Kelvin. So it appeared as if you had a stamina but you didn't actually have one.
 
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