It's a cheap item that makes you gain double souls, if the negative effects weren't severe, it would be very powerful.
agreed. That doesnt change what i said about the pace of the game. You are talking about someone power farming with an item that severally takes their fighting power basically at any point in the game. This nerfs your damage more than inhibitor.
Yea its cheap. But anyone that buys this is not planning on fighting at all, which is severely detrimental to the team overall as they try to defend 5v6 because someone with this item isnt going to help.
And if they do, they do no damage unless they are pure spirit. And if thats done on purpose then gun characters will be at a severe disadvantage as they they wont pick this up.
There was another item that had negative effects and someone commented something along the lines of:
Negative effects arent really that good for the design of this game. In most cases, items with negative effects (very very few) have a bonus that contributes to constantly participating in the game actively. Glass cannon for example requires you to actively fight.
for other items, that are more passive, a lack of stats is more the way to go.
This item seems like its intended to make you farm faster. If i were to change this, I would remove the negatives and replace them with some health regen and some sprint speed. Just enough to get you from camp to camp somewhat health.
Maybe even add an active similar to Dota 2's midas touch where you can insta kill a camp every so often.
And probably switch it to a vit item. In dota, this is more of a support based item. Similar to LoL and Smite that have income items like this are all meant for supports that arnt actively farming but still need gold.