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the negatives are so severe this would never get purchased. Game state is too fast for a farm item that drastically effects your ability to skirmish.View attachment 38225
You gain more souls but receive some penalties in return.
agreed. That doesnt change what i said about the pace of the game. You are talking about someone power farming with an item that severally takes their fighting power basically at any point in the game. This nerfs your damage more than inhibitor.It's a cheap item that makes you gain double souls, if the negative effects weren't severe, it would be very powerful.
That's why the penalty is big.Consider that most people expect about 1k souls per minute, while the high end players are closer to 1100-1200 Souls per minute. This item would literally pay for itself inside of a minute at top ends with double souls. +30% would mean you have to actually have it for a while before it has paid itself off.
That doesnt make it better or even a good item.That's why the penalty is big.
I think the dota Midas touch would be fine. Just allows you to insta clear a camp and also has charges (but im not sure how the charges work exactly) Intended to be used for support builds.There's nothing stopping someone from buying this, farming all the camps nearby, then just selling it to make a profit. Since the item is cheap anyways, it wouldn't take long to make more money then you spent on it.
I don't think there should be items that directly increase the amount of souls you earn tbh. It sounds like a snowball waiting to roll.