blckcnvs
New member
sorry for the channel spam but ive been meaning to post a couple of things regarding itemization
im noticing a shift to some more gun centric builds which honestly makes me happy the flexibility with items u have in this game but my issue is sustain. rn there's some pretty baffling interactions with fire rate and bullet lifesteal like yamato and shiv 1vXing team fights with a due to rushing frenzy, frankly i dont think this is about the items individually, sure intensifying mag amd burst fire are strong but they arent gonna win the game for u
what makes these kinds of gun builds problematic to me is the lack of a cap with the sustain. for example, healing booster + leech caps lifesteal (for the most part) at 40%, and i think some fire rate items may need a -X% on bullet lifesteal just to avoid otherwise the gun stacks from intensifying siphon so much health that u cannot die, then add vamp burst atop that
i dont know if capping lifesteal will "solve" this and i dont even know if this is an issue to solve persay, it just feels like i spirit preference player dont scale as hard and cannot win fights with burst dmg especially when all the hp i took off is being taken back from me as a consequence of trying to confirm
im noticing a shift to some more gun centric builds which honestly makes me happy the flexibility with items u have in this game but my issue is sustain. rn there's some pretty baffling interactions with fire rate and bullet lifesteal like yamato and shiv 1vXing team fights with a due to rushing frenzy, frankly i dont think this is about the items individually, sure intensifying mag amd burst fire are strong but they arent gonna win the game for u
what makes these kinds of gun builds problematic to me is the lack of a cap with the sustain. for example, healing booster + leech caps lifesteal (for the most part) at 40%, and i think some fire rate items may need a -X% on bullet lifesteal just to avoid otherwise the gun stacks from intensifying siphon so much health that u cannot die, then add vamp burst atop that
i dont know if capping lifesteal will "solve" this and i dont even know if this is an issue to solve persay, it just feels like i spirit preference player dont scale as hard and cannot win fights with burst dmg especially when all the hp i took off is being taken back from me as a consequence of trying to confirm