Infinite slide glitch (Easily recreatable)

This seems like intended behavior, to allow for sliding after a dash jump. All you have to do is hold duck while airborne. Removing it would be removing a large QOL improvement.
 
For the slides around small ledges, that is an issue with map geometry, since curbs are currently not clipped
 
This seems like intended behavior, to allow for sliding after a dash jump. All you have to do is hold duck while airborne. Removing it would be removing a large QOL improvement.
The bug I'm reporting is that you can stay crouched after a jump and infinitely slide so long as you stay crouched, that definitely does not seem intentional.
 
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