The current lifesteal items are pretty decent, but they're either on the wrong tree or have no t3/t4 upgrades (except for mystic reverb). So here's some ideas for a lifesteal item in each non-health category. Let me know what you think!
Spirit:
"Mind Drain" - T2 Spirit Item
+5 Spirit Power
+10% Spirit Lifesteal
Effect: Hitting an enemy hero with any ability will heal you for 5% of your max. hp over the course of 3 seconds. (20 Seconds CD)
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"Spirit Drain" - T4 Spirit Item (Builds from Mind Drain)
+10 Spirit Power
+15% Spirit Lifesteal
Effect: Hitting an enemy hero with any ability will heal you for 10% of your max. hp over the course of 3 seconds. This effect ignores all sources of Antiheal (20 Seconds CD)
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Gun:
"Regenerating Shot" - T2 Bullet Item (Builds from Restorative Shot)
+6% Bullet Damage
+10% Bullet Lifesteal
Effect: Your next bullet will heal you based on what target you hit. (100 Healing from heroes, 30 from NPCs and Orbs) (6 Seconds CD)
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"Drain Shot" - T4 Bullet Item (Builds from Regenerating Shot)
+10% Bullet Damage
+20% Bullet Lifesteal
Effect: Remove Lifesteal penalty from NPC's
Spirit:
"Mind Drain" - T2 Spirit Item
+5 Spirit Power
+10% Spirit Lifesteal
Effect: Hitting an enemy hero with any ability will heal you for 5% of your max. hp over the course of 3 seconds. (20 Seconds CD)
-
"Spirit Drain" - T4 Spirit Item (Builds from Mind Drain)
+10 Spirit Power
+15% Spirit Lifesteal
Effect: Hitting an enemy hero with any ability will heal you for 10% of your max. hp over the course of 3 seconds. This effect ignores all sources of Antiheal (20 Seconds CD)
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Gun:
"Regenerating Shot" - T2 Bullet Item (Builds from Restorative Shot)
+6% Bullet Damage
+10% Bullet Lifesteal
Effect: Your next bullet will heal you based on what target you hit. (100 Healing from heroes, 30 from NPCs and Orbs) (6 Seconds CD)
-
"Drain Shot" - T4 Bullet Item (Builds from Regenerating Shot)
+10% Bullet Damage
+20% Bullet Lifesteal
Effect: Remove Lifesteal penalty from NPC's