A slow hero that can grow long-lived trees around the arena, teleport to trees at infinite distance, and a self-root ultimate that also roots enemies. Sample abilities:
- Grow tree - Place a sprout that slowly grows into a mature tree. Once mature, stops bullets and blocks movement for enemies. Uses charges. Takes 20 seconds to mature. While young, takes 2 heavy melees to destroy; while mature, takes 6 heavy melees to destroy. Tree Druid can see trees from anywhere. With upgrade, the tree also attacks nearby enemies who are hit with your gun.
- Treewalk - Instantly teleport to target tree at infinite distance, destroying the tree in the process. Tosses enemies up in small area around tree, causing moderate damage. Effects gated by upgrades.
- Healing berries - Throw a healing berry item to target ally hero. If the hero has inventory and active item space, the berry will be placed in their inventory, where it can be used at will, otherwise it will be instantly consumed. When consumed, provides a regeneration heal and a fire rate increase. Upgrades can cause additional effects, or listed effects can be gated by upgrades.
- Take root - Ultimate - Become immobile, immune to stuns, and gain a large health, health regeneration, and resistance increase for 30 seconds or until the ability is canceled. Enemies in a large area are slowed, damaged, and become rooted for the duration of the ability if they spend more than 5 seconds in the area. All young trees instantly become mature when used. You can still teleport to mature trees while immobile. With upgrade, the effect applies to mature trees in a smaller area.