Hero Idea

IgorNL

Active member
M1: Minigun
Damage per shot: 4.4
Damage per second: 79
Shots per second: 18
Ammunition: 100 (x0.5)

Ability 1:
An automatic turret that fires at enemies, dealing ballistic damage and slowing them by 30%.
DPS: 35
Turret health: 200
Lifetime: 20 seconds
Cooldown: 22 seconds
Upgrades:
1. +1 Charge
2. +20s Lifetime
3. +35 DPS and +300 health.
Obs: This ability scales with weapon damage.

Ability 2:
Creates a safe zone. Within the safe zone, all allies receive a barrier.
Radius: 15m
Barrier: 200 (x2)
Duration: 6 seconds
Cooldown: 38 seconds
Upgrades:
1. -16s cooldown
2. +15% Ballistic and Spirit Lifesteal for all allies
3. +200 Barrier

Skill 3 (Passive):
Defeating enemy heroes grants 1 stack, up to a maximum of 5.
Bonus per stack: +100 health and +10% ballistic damage.
Upgrades:
1. +2% Ballistic and Spirit Resistance per stack
2. +1 stack (increases maximum to 6)
3. +5% Ballistic Damage per stack.

Skill 4:
Gain a barrier and +20% firerate.
Barrier: 1000 (x3)
Duration: 10s
Cooldown: 110s
Upgrades
1. +20% firerate
2. -30s cooldown
3. +500 barrier
 
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