Panda AriMatch
New member
Character Visual: looks like a tall skinny guy with a robotic right arm with a white suit and tie maybe some grease over the coat and spirit runes over the arm, a satchel sitting on their waist and a small backpack with a little robot inside and other tools they might use (they don't need to be human, but not a robot?)
Basic Attack: Its a beam of light based attack but uses a heat based mechanic that scales on ammo increases with a slower overall reload speed compared to other characters
Visual:The weapon would look like a modified pistol that would fit with the style of the game.
Ability 1: (Little Robot) throws out a little robot they that targets the closest enemy in range running at them and dealing 80 spirit damage in a 5m radius
(they explode after 5 seconds or when they reach their target, with a small audio cue and a 0.5 delay)
Upgrade 1: +1 charge
Upgrade 2: Speed of the robot increases and now silences the targets in radius for 2 second
Upgrade 3: increase blast radius by 5m and increase damage by 40
Visual: looks like a robot dog with runes on its head? and the character says something like "fetch!" after throwing them out.
Ability 2: (Augment) which would target self or ally and grant a regular benefit of +10 weapon damage increase and spirit power (lasts for 10s?)
Upgrade 1: would give a 100 bullet shield and spirit shield [AP 5 allows the shields to scale with spirit power]
Upgrade 2: Grants the Target +2 movement speed and heals the target 200 hp
Upgrade 3: Augment now effects the caster and the target chosen and adds an additional 10 weapon damage and 10 spirit power
Visual: Looks like a syringe gun shot with their left arm or shooting a syringe an opening from the right arms palm
Ability 3: (Electric Webs) Throws down and aoe that slows down enemies in the area 30% Slow and lingers for 8 seconds in a 5m radius
Upgrade 1: Increase radius by +3m
Upgrade 2: Allies in the radius gain a 20% fire-rate increase
Upgrade 3: Stuns enemies in radius for 0.25 seconds per second they are in the radius dealing 60 spirit damage each time
Visual: looks like he throws out a net that then light up with electricity when its on the ground
Ability 4 (Runic Teleportation) Begins using runic incantation to draw a runic circle around themselves in a 6m radius and after casting for 4 seconds he and any allies within the radius teleport to the location on the map he has selected (withing range... maybe 250m? ) any enemies within 15m of the exit area would take 150 spirit damage (there would be a visual 1-2 seconds before they teleport of where they are going to appear) [200 second cool down]
Upgrade 1: Grant 300 bullet shield and spirit shield
Upgrade 2: Increase cast range by 250m
Upgrade 3: Enemies in radius are rooted for 2 seconds and allies are healed for 10% of their max hp, spirit damage increase by 100
Ps. This was my first time making something like this and I hope the concept I made is interesting enough, though I don't know if I have crafted something that would fit the game or be fun to play and play against, any sugesstion that would make this concept better please dont be afraid to tell me!
Basic Attack: Its a beam of light based attack but uses a heat based mechanic that scales on ammo increases with a slower overall reload speed compared to other characters
Visual:The weapon would look like a modified pistol that would fit with the style of the game.
Ability 1: (Little Robot) throws out a little robot they that targets the closest enemy in range running at them and dealing 80 spirit damage in a 5m radius
(they explode after 5 seconds or when they reach their target, with a small audio cue and a 0.5 delay)
Upgrade 1: +1 charge
Upgrade 2: Speed of the robot increases and now silences the targets in radius for 2 second
Upgrade 3: increase blast radius by 5m and increase damage by 40
Visual: looks like a robot dog with runes on its head? and the character says something like "fetch!" after throwing them out.
Ability 2: (Augment) which would target self or ally and grant a regular benefit of +10 weapon damage increase and spirit power (lasts for 10s?)
Upgrade 1: would give a 100 bullet shield and spirit shield [AP 5 allows the shields to scale with spirit power]
Upgrade 2: Grants the Target +2 movement speed and heals the target 200 hp
Upgrade 3: Augment now effects the caster and the target chosen and adds an additional 10 weapon damage and 10 spirit power
Visual: Looks like a syringe gun shot with their left arm or shooting a syringe an opening from the right arms palm
Ability 3: (Electric Webs) Throws down and aoe that slows down enemies in the area 30% Slow and lingers for 8 seconds in a 5m radius
Upgrade 1: Increase radius by +3m
Upgrade 2: Allies in the radius gain a 20% fire-rate increase
Upgrade 3: Stuns enemies in radius for 0.25 seconds per second they are in the radius dealing 60 spirit damage each time
Visual: looks like he throws out a net that then light up with electricity when its on the ground
Ability 4 (Runic Teleportation) Begins using runic incantation to draw a runic circle around themselves in a 6m radius and after casting for 4 seconds he and any allies within the radius teleport to the location on the map he has selected (withing range... maybe 250m? ) any enemies within 15m of the exit area would take 150 spirit damage (there would be a visual 1-2 seconds before they teleport of where they are going to appear) [200 second cool down]
Upgrade 1: Grant 300 bullet shield and spirit shield
Upgrade 2: Increase cast range by 250m
Upgrade 3: Enemies in radius are rooted for 2 seconds and allies are healed for 10% of their max hp, spirit damage increase by 100
Ps. This was my first time making something like this and I hope the concept I made is interesting enough, though I don't know if I have crafted something that would fit the game or be fun to play and play against, any sugesstion that would make this concept better please dont be afraid to tell me!