Hero Idea: Killer Cyborg (revolver cyborg legs)

Sarus

Active member
Hero Design: Cyborg killer man/gal, whatever you like. Whatever the character is like, the kit is based on their steampunk cyborg legs. A light, highly mobile, disruptive character you probably won't ever see in the game :D

Inspiration: Durga from Anarchy Reigns, Joseph Joestar (volleys), martial arts (flaming kick like Liu Kang from MK), a bit of Lash himself too.

Gameplay concept: high m/s, speed gifted ganker. would be squishier than lash to differentiate himself. (500 health, 1 hp regen, 8 m/s).

Ability 1: Volley

Hero uses a skillshot boomerang/ball-bearings that damages and slightly disrupts the movement of all enemies caught in its path.
Pressing (1) again before it dissipates manually calls it back towards the Hero, bringing all struck enemies a bit towards the hero. Lane-clearing, poking, team disruption, etc.

Ability 2: Killer Instinct

Activating his legs, hero gains a m/s bonus, and all melee attacks are imbued with bonus spirit damage that also affects nearby enemies (stack melee stuff on him, etc.). Slaying a hero while this is active grants a further m/s bonus. Obvious applications for jungle farming and roaming lane-phase.

Ability 3: Acrobatics (mighty leap + lash grapple bonus)

Hero launches themselves into the air and is granted a temporary fire-rate/ammo bonus. Would have a shorter jump arc/faster travel time to differentiate itself from Mighty Leap/Lash grapple, and also lacks the stamina/movement recharge.

Ability 4: Tiger Kick

Skillshot. Hero pulls back for a moment and flies into a longish range ultimate cyborg kick, kamen rider kick, whatever. If this manages to hit around the same time as a returning volley, does bonus damage, stuns them, some sort of bonus for style. Initiating, combos, escaping, etc.


Default fire: Gun leg/Revolver cannon.

rough wip, and mostly made because I'd like to see a hero with gun legs.
 
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