Hero Idea: Kaelthar

IgorNL

Member
Skill 1: Void
Summons an orb that explodes at the target location, dealing 80 spiritual damage, applying ignite, and pulling enemies towards the center.
Radius: 6m
Range: 40m
Damage: 80, scales x1 with spiritual power.
Ignite: Deals 20% of the initial damage per second for 4 seconds. (Example: If the damage is 80, Ignite will deal 16 damage per second.)
Cooldown: 36s
Upgrades:
1 AP: +4m radius and +10m range.
2 AP: -14s cooldown.
5 AP: +100 damage and ignite reduces enemy healing by 30%


Skill 2: Veil of Chaos
Perform a quick dash in a direction, leaving behind an illusion of yourself at the point of origin. After 1 second, the illusion explodes, dealing 80 spiritual damage to nearby enemies within 8m and slowing their movement speed by 20% for 4s.
Damage: 80, Scales x1 with spiritual power.
Dash range: 22m
Cooldown: 32s
Upgrades:
1 AP: +8m dash distance.
2 AP: -10s cooldown.
5 AP: +80 damage.


Skill 3: Hellhound
Summons a hellhound that attacks nearby enemies, dealing spiritual damage.
Damage: 60 per second, scales x0.6 with spiritual power.
Attack range: 5m
Detection radius: 50m
Duration: 16s or until the hound is killed.
Health: 50% of your maximum health.
Movement speed: 115% of your movement speed.
Cooldown: 24s
Upgrades:
1 AP: +1 Charge.
2 AP: +10% movement speed and +15m detection radius.
5 AP: +60 damage per second and +500 health.
- How it works: The dog will follow its owner. When an enemy enters the detection radius, the dog will chase that enemy. When the dog is 5m away from the enemy, it will start attacking them. The dog will give priority to the enemy you are damaging.


Skill 4: Chaos Barrage
Launches 4 Chaos Orbs that deal 100 spiritual damage by projectile.
Cast time: 2.6s
Explosion radius: 6m
Damage: 100, Scales x1.2 with spiritual power.
Cooldown: 124s
Upgrades:
1 AP: -42s cooldown.
2 AP: +4m explosion radius.
5 AP: +100 damage by projectile and 100% of the damage dealt is converted to healing.
 
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