[Hero Concept] The Trophy Huntress

Olegeg

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“My father opened his own business selling weapons, my mother was engaged in taxidermy. And I got the best out of them.”

Background:​


The rich often enjoy having hobbies, and hunting is one of their favorites. Not for food, but for the thrill of the chase and, of course, for the trophies. They like to do it on a grand scale, lavishly, sparing no expense.
Later, they proudly display their spoils, decorating their homes with mounted heads and their wardrobes with fur.
And what could be more exciting than another grand hunt?




Skills:


“This ain't it" (1) throws the gun at the selected target after a short spin. The gun bounces off multiple targets with fading damage. Causes a forced change of gun.
“Barbed Wire” (2) Unites several heroes with barbed wire. The damage to them is distributed with fading. It does not trigger any effects (so that there is no endless ricochet). When moving a considerable distance, the chain breaks.
"Showoff” (3) Passive ability. The huntress does not have a permanent gun, instead, after each reload, the gun is replaced (by throwing the gun aside and searching for a new one under the cloak). The recharge is reduced, but it cannot be done by yourself. Each weapon has its own small buff. (Here are a couple of ideas for guns, but I'm not too into them, idk)
Machine gun: Gun damage increases with prolonged firing
Shotgun: Increased close-up damage
Rifle: damage to distant targets increased
Revolver: head damage increased
“Fire at will” (4) Focuses on the enemies and, after a short delay, fires all guns. Damage increased on a target with full health.
Visually, it looks like lifting a cape with a bunch of guns under it.

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I was obviously more passionate about drawing a character than thinking about a biography. But hey, I just wanted a hunter aesthetic and a bunch of guns.
 
Also maybe for a better representation of Trophy Hunter she should have something that gives her permanent stats for each killed hero on enemy team once(like Rengar passive from League of Legends).
Maybe it should be like sinner sacrifice buffs where it gives 4-5 random stats(not sure what amounts tho) or it increases power of guns a bit.

Also it just would be hilarious if throwing gun would make it bounce several times by it shooting each time it hitted someone.
 
Also maybe for a better representation of Trophy Hunter she should have something that gives her permanent stats for each killed hero on enemy team once(like Rengar passive from League of Legends).
Maybe it should be like sinner sacrifice buffs where it gives 4-5 random stats(not sure what amounts tho) or it increases power of guns a bit.

Also it just would be hilarious if throwing gun would make it bounce several times by it shooting each time it hitted someone.
I was thinking about replacing the second skill with something similar. But then I think it's too much like a drifter, and too many passive skills. Maybe not as a passive, but an ability that starts hunting one character, more like the Kindred skill from League of Legends (although now I think it's also a passive ability, lol)
As for the first skill, yes, I think it would be fun : D
 
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