Olegeg
New member

“My father opened his own business selling weapons, my mother was engaged in taxidermy. And I got the best out of them.”
Background:
The rich often enjoy having hobbies, and hunting is one of their favorites. Not for food, but for the thrill of the chase and, of course, for the trophies. They like to do it on a grand scale, lavishly, sparing no expense.
Later, they proudly display their spoils, decorating their homes with mounted heads and their wardrobes with fur.
And what could be more exciting than another grand hunt?
Skills:
“This ain't it" (1) throws the gun at the selected target after a short spin. The gun bounces off multiple targets with fading damage. Causes a forced change of gun.
“Barbed Wire” (2) Unites several heroes with barbed wire. The damage to them is distributed with fading. It does not trigger any effects (so that there is no endless ricochet). When moving a considerable distance, the chain breaks.
"Showoff” (3) Passive ability. The huntress does not have a permanent gun, instead, after each reload, the gun is replaced (by throwing the gun aside and searching for a new one under the cloak). The recharge is reduced, but it cannot be done by yourself. Each weapon has its own small buff. (Here are a couple of ideas for guns, but I'm not too into them, idk)
Machine gun: Gun damage increases with prolonged firing
Shotgun: Increased close-up damage
Rifle: damage to distant targets increased
Revolver: head damage increased
“Fire at will” (4) Focuses on the enemies and, after a short delay, fires all guns. Damage increased on a target with full health.
Visually, it looks like lifting a cape with a bunch of guns under it.
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I was obviously more passionate about drawing a character than thinking about a biography. But hey, I just wanted a hunter aesthetic and a bunch of guns.