JisBeanGaming
Active member
The Pied Piper of Hamelin is a classical folklore figure portrayed across various media—so why not bring him into Deadlock?

Known for luring people into hypnosis with his magical flute, he’s most famously associated with controlling rats. But that’s a misconception—his abilities can be much broader. For example, in Ravenswatch, he casts magical notes at enemies. With some creativity, this could translate into a unique musician-style hero with a folklore twist.
Ability 1 – Enchanted Notes
Fires magical notes in a straight line dealing 100 damage per note. This is a charged ability, starts with 2 charge.
You can unleash all stored charges in a single cast.
Ability 2 – Harmonic Channel
Channels his flute onto a single target to either buff an ally or debuff an enemy. The longer he channels, the stronger the effect:
Ability 3 – Resonant Flow
Allows the Piper to move while channeling his spells, gaining bonuses as he levels the ability:
Ultimate – Lullaby of Hamelin
Channels his flute, putting all enemies in the area to sleep for up to 4 seconds (allies are unaffected). Sleeping targets cannot be damaged. Allies within the radius are healed for 10% max HP per second.

Known for luring people into hypnosis with his magical flute, he’s most famously associated with controlling rats. But that’s a misconception—his abilities can be much broader. For example, in Ravenswatch, he casts magical notes at enemies. With some creativity, this could translate into a unique musician-style hero with a folklore twist.
Ability 1 – Enchanted Notes
Fires magical notes in a straight line dealing 100 damage per note. This is a charged ability, starts with 2 charge.
- Channel 1 second → releases 1 note.
- Channel 2 seconds → releases 2 notes.
- Channel 3 seconds → releases 3 notes, and so on.
You can unleash all stored charges in a single cast.
- T1: Deals 55 stacking damage per additional note.
- T2: Increases range
- T3: Increase charge by +2 + increased spirit scaling.
Ability 2 – Harmonic Channel
Channels his flute onto a single target to either buff an ally or debuff an enemy. The longer he channels, the stronger the effect:
- Against enemies: reduces bullet damage by 7% per second (max 4s).
- T1: Deals 55 damage per second channeled.
- T2: Also reduces fire rate by 15% + 10% per second channeled.
- T3: Steals fire rate and bullet damage per second for the remaining duration.
Ability 3 – Resonant Flow
Allows the Piper to move while channeling his spells, gaining bonuses as he levels the ability:
- T1: Move at -25% reduced speed while channeling.
- T2: Move at normal speed while channeling.
- T3: Each second spent channeling grants a 110 barrier for 10 seconds.
Ultimate – Lullaby of Hamelin
Channels his flute, putting all enemies in the area to sleep for up to 4 seconds (allies are unaffected). Sleeping targets cannot be damaged. Allies within the radius are healed for 10% max HP per second.
- T1: +2.5s duration.
- T2: Increased radius.
- T3: Can cast other spells while enemies are asleep.