chance1400
New member
Overview:
A hybrid between a support and a juggernaut he's slow, and his attacks often take a bit to come out but he hits hard and can take a hit, his weakness is approaching people, but his best role is around his teammates acting as a warden
Lore: An average Joe working in a dead end job, undervalued and overworked. As though things couldn't have gotten worse, one particularly delivery's mauling was particularly brutal, however. It left him with a curse that's eating away at his humanity.
Weapon: Special Delivery
-A Makeshift shotgun, large and bulky with a slower rate of fire compared to others, and has a shorter range, but deals more damage.
-Reload animation is him loading his milk jugs into his shotgun
-Reloads one jar at a time
Appearance:
Top-heavy with two large arms that're covered in fox fur. Humanish face with slightly fur eyes, almost always has tired eyes, and generally looks a bit messy. The same height as Abrams/Victor but wider in his upper body. Brown hair, slightly pale skin, yellow fur on arms. Arms are what dominate his silhouette
During ultimate his form turns to a werefox with yellow fur red eyes and a evil snout and fangs
Abilities:
1: Milk Toss
2: Claw Slam
Note: The 1-second travel time is fixed. Whether jumping 5m or 25m, the enemy has a consistent window to react to the incoming slam.
Upgrades:
3: Cursed Claw
Active: Shedley charges his claw during which he drops his weapon and is inable to cast his other abilities as he glows red and his right arm grows with charge time, reducing his speed/dash by 20%.
Description: Shedley fully succumbs to his curse, transforming into a towering Were-Fox. He gains a massive red aura and an increased hitbox.
Transformation Effects: > * Health Burst: Instantly gains +200 Max HP (+20 per boon).

A hybrid between a support and a juggernaut he's slow, and his attacks often take a bit to come out but he hits hard and can take a hit, his weakness is approaching people, but his best role is around his teammates acting as a warden
Lore: An average Joe working in a dead end job, undervalued and overworked. As though things couldn't have gotten worse, one particularly delivery's mauling was particularly brutal, however. It left him with a curse that's eating away at his humanity.
Weapon: Special Delivery
-A Makeshift shotgun, large and bulky with a slower rate of fire compared to others, and has a shorter range, but deals more damage.
-Reload animation is him loading his milk jugs into his shotgun
-Reloads one jar at a time
Appearance:
Top-heavy with two large arms that're covered in fox fur. Humanish face with slightly fur eyes, almost always has tired eyes, and generally looks a bit messy. The same height as Abrams/Victor but wider in his upper body. Brown hair, slightly pale skin, yellow fur on arms. Arms are what dominate his silhouette
During ultimate his form turns to a werefox with yellow fur red eyes and a evil snout and fangs
Abilities:
1: Milk Toss
- Charges: 1 (Scales with Items)
- Cooldown: 20s (8s between charges)
- Radius: 5m Impact
- Damage: 30 Spirit
- Effect: Enemies are "Soaked" for 4s. Dealing damage to soaked enemies procs 10 + 0.4 Spirit Damage (0.5s CD) and heals allies for 10 + 0.3 Spirit Health/sec.
- T1: +2s Soaked Duration. (Total 6s)
- T2: Soaked targets are slowed by 20% and have 20% reduced dash distance.
- T3: Adds 1% of Milk Man's Max Health to the ally regeneration.
2: Claw Slam
- Cooldown: 35s | Range: 25m (Upgradable) | Radius: 7m (Upgradable)
- Wind-up/Travel: 1.35s Cast + 1.0s Fixed Air-Time.
Note: The 1-second travel time is fixed. Whether jumping 5m or 25m, the enemy has a consistent window to react to the incoming slam.
Upgrades:
- T1: -10s CD
- T2: +0.5s Stun Duration (2.0s total).
- T3: +3m Impact Radius (10m total). Milkman is Unstoppable during the cast and lunge.
3: Cursed Claw
- Cooldown: 20s | Radius: 5m Cone (Upgradable) | Cast: 3s (Reduces with damage)
Active: Shedley charges his claw during which he drops his weapon and is inable to cast his other abilities as he glows red and his right arm grows with charge time, reducing his speed/dash by 20%.
- Reactionary Charge: Every 10% Max HP lost during cast reduces charge time by 1s and adds 0.1s to Root (max +0.3s).
- The Strike: Deals 0.5x Melee + 20 + 0.6x Spirit damage and Roots for 1.25s.
- T1: +25% Spirit/Bullet Resist while charging or holding.
- T2: +3m Range (8m total cone).
- T3: Heavy Labor bleed increased to 40%/sec (Total 240% damage).
4: Succumb
CD: 140s | Duration: 6s | Cast Time: 1s | Aura: 9m (Outer) / 3m (Inner)Description: Shedley fully succumbs to his curse, transforming into a towering Were-Fox. He gains a massive red aura and an increased hitbox.
Transformation Effects: > * Health Burst: Instantly gains +200 Max HP (+20 per boon).
- Spectral Chains: Enemies within 9m are slowed by 20% (Movement/Dash) and are slowly dragged toward Shedley.
- Enemies inside the 3m inner circle take double damage (100 + 0.6x Spirit DPS).
- If an enemy remains in the 3m radius for 2s, they are Stunned for 1s (4s CD per target).
- T1: -40s Cooldown (100s total).
- T2: +6s Duration (12s total).
- T3: During Ultimate, Claw Slam wind-up is halved, and Cursed Claw is always instantly fully charged.