mhusb21429
New member
Lore
Étienne Maraux was once a scholar, a neighbor, and above all, a father. When his daughter Amélie was sucked into the 7th Astral Gate, he followed — and was blinded by what stared back. A being known only as Seer (similar to Lady Geist's Oathkeeper) promised him visions, promised him hope, promised that if he fed it enough stolen sight, it would lead him to her.
Now Étienne wanders the battlefield, convinced every eye taken brings him closer to Amélie. But the truth is crueler: while he believes he sees more than anyone, he is the blindest of them all.
Role
Roamer | Trapper | Vision
Weapon: Spectral Iris
A floating eye Seer keeps at his side at all times, slow methodical DMR type shot pattern with decent damage and moderate dmg scaling.
[1] Eye of Truth
Launch a spectral eye that marks an enemy. Marked targets take increased damage from all sources.
[2] Eye Gate
Place a small, destructible trap eye that when triggered, damages, slows, and allows Seer to teleport to the location
[3] Seeker’s Lens
Deploy a floating drone eye that reveals enemies within a certain radius on the minimap to Seer and his team. Can attach to walls.
[4] The All-Seeing
Étienne unfurls his cloak as a massive spectral eye peels from his back ascends into the skybox, pulsing waves every 3s that reveal all enemies and grants Seer bonus movespeed.
I've always felt like Deadlocked lacked a sort of intel/vision element and while I don't think it necessarily needs one, this isn't League of Legends, I think a character that has strong elements of vision gain would be cool. Hope you like Seer, I spent a long time designing him and I think he's ready to be posted here, feel free to ask more and share feedback!
Étienne Maraux was once a scholar, a neighbor, and above all, a father. When his daughter Amélie was sucked into the 7th Astral Gate, he followed — and was blinded by what stared back. A being known only as Seer (similar to Lady Geist's Oathkeeper) promised him visions, promised him hope, promised that if he fed it enough stolen sight, it would lead him to her.
Now Étienne wanders the battlefield, convinced every eye taken brings him closer to Amélie. But the truth is crueler: while he believes he sees more than anyone, he is the blindest of them all.
Role
Roamer | Trapper | Vision
Abilities
Weapon: Spectral Iris
A floating eye Seer keeps at his side at all times, slow methodical DMR type shot pattern with decent damage and moderate dmg scaling.
[1] Eye of Truth
Launch a spectral eye that marks an enemy. Marked targets take increased damage from all sources.
- T1: Duration increased.
- T2: Bounces to 2 nearby enemies at reduced effect.
- T3: Reduces healing and inflicts Nearsight for 3s.
[2] Eye Gate
Place a small, destructible trap eye that when triggered, damages, slows, and allows Seer to teleport to the location
- T1: Reduced cooldown, allows charges.
- T2: Explosion blinds enemies (flashbang-style).
- T3: Teleporting opens a rift for 10 seconds that allies can choose to follow, enemies can also follow for 5 seconds.
[3] Seeker’s Lens
Deploy a floating drone eye that reveals enemies within a certain radius on the minimap to Seer and his team. Can attach to walls.
- Scales with Spirit Power: Drone move speed increases as Spirit Power builds.
- T1: Detection Radius increased.
- T2: Duration increased, can be repositioned.
- T3: Allows a second drone to be deployed; wall-stuck drones are invisible until enemies approach.
[4] The All-Seeing
Étienne unfurls his cloak as a massive spectral eye peels from his back ascends into the skybox, pulsing waves every 3s that reveal all enemies and grants Seer bonus movespeed.
- Tracker's Mark (Passive effect): Enemies Seer damages during his ultimate are outlined and suffer a weak DoT until the ult ends.
- T1: Cooldown reduced.
- T2: Outlines visible to allies.
- T3: Kills/assists extend duration by 4s; Seer gains +3% extra movespeed per kill.
I've always felt like Deadlocked lacked a sort of intel/vision element and while I don't think it necessarily needs one, this isn't League of Legends, I think a character that has strong elements of vision gain would be cool. Hope you like Seer, I spent a long time designing him and I think he's ready to be posted here, feel free to ask more and share feedback!