Hi!
Given that now we have Graves with her Ult being quite similar to a "stance switch", in the sense that she has different skills when in the wolf form, I would like to suggest a new hero, similar to FLUX from Heroes of Newerth that I played many many years ago.
It is quite a simple idea of a magnet themed Caracter that can actively change its polarity to pull/push enemies with its abilities.
Given that this is already a nice gimmick, the other abilities can be more normal:
Weapon:
M1: Probably any normal weapon with sciency theme.
M2: A shot that can be charged for extra damage and pull/push enemies
Ability 1:
Simple granade/bomb style that pull/pushes enemies (pull would look similar to vortex web)
Ability 2:
Could be a movement based ability where you pull/push yourself to/from a specific point or unit
Ability 3:
Change polarity between pull/push modes. Upgrades could increase the overall potency of these pull/push efects and of the M2 shot. Could also add a brief stun in case enemy hits a wall (similar to T3 doorman cart)
Ability 4:
Global (or very big), low damage, push/pull all of the enemies towards/from you
It could also get more complex, with maybe a way of assigning specific North and South polarity for specific heroes, with the pull/push happening based on the relative polarity, etc...
What do you guys think?
Alternate names: Faraday, Maxwell, Gauss, Ampere, Lenz...
Given that now we have Graves with her Ult being quite similar to a "stance switch", in the sense that she has different skills when in the wolf form, I would like to suggest a new hero, similar to FLUX from Heroes of Newerth that I played many many years ago.
It is quite a simple idea of a magnet themed Caracter that can actively change its polarity to pull/push enemies with its abilities.
Given that this is already a nice gimmick, the other abilities can be more normal:
Weapon:
M1: Probably any normal weapon with sciency theme.
M2: A shot that can be charged for extra damage and pull/push enemies
Ability 1:
Simple granade/bomb style that pull/pushes enemies (pull would look similar to vortex web)
Ability 2:
Could be a movement based ability where you pull/push yourself to/from a specific point or unit
Ability 3:
Change polarity between pull/push modes. Upgrades could increase the overall potency of these pull/push efects and of the M2 shot. Could also add a brief stun in case enemy hits a wall (similar to T3 doorman cart)
Ability 4:
Global (or very big), low damage, push/pull all of the enemies towards/from you
It could also get more complex, with maybe a way of assigning specific North and South polarity for specific heroes, with the pull/push happening based on the relative polarity, etc...
What do you guys think?
Alternate names: Faraday, Maxwell, Gauss, Ampere, Lenz...