King Henry the 8th's armor is held on display at The Met in New York. During the 1st maelstrom King Henry the 8th's armor sprung to life, taking on the identity and mannerisms of King Henry the 8th. The armor participates in the ritual to become ruler of England again for it is his land after all.
ATTACKS:
These attacks scale with melee damage, cant be parried, all of them count as light melees and do not gain the benefits of extra melee distance.
Leftclick: Short range sword swing (Nebenhut). Quick thrusts (Eisenport).
Rightclick: Large higher damaging sweep (Nebenhut). Long range powerful thrust (Eisenport).
Melee (Q held): Hold the sword by the blade and swing the crossgaurd at them.
Melee (Q tapped): make a quick strike with the pommel of your sword.
ABILITIES:
1. Endure: Freeze and become unstoppable, in this state you gain bullet and spirit resist but you cannot move, be moved by others, or be affected by non ultimate crowd control effects, this ability has no cooldown, is toggleable, and can be used during other actions except for melee.
2. Stance: Switch between 2 guard positions, Nebenhut and Eisenport, Nebenhut focuses on large powerful attacks and Eisenport focuses on faster, longer range pokes.
3. Sentinel: Summon an aura that sucks in enemy projectiles for 3s you take full damage from the projectiles drawn to you but that damage gets converted to a barrier that you can activate by recasting sentinel, the barrier lasts indefinitely or until you cast sentinel to suck in projectiles again.
4. King of England: Dash forward and whirl your greatsword in a circle on a killing blow steal 50% of the enemies secured souls.
ATTACKS:
These attacks scale with melee damage, cant be parried, all of them count as light melees and do not gain the benefits of extra melee distance.
Leftclick: Short range sword swing (Nebenhut). Quick thrusts (Eisenport).
Rightclick: Large higher damaging sweep (Nebenhut). Long range powerful thrust (Eisenport).
Melee (Q held): Hold the sword by the blade and swing the crossgaurd at them.
Melee (Q tapped): make a quick strike with the pommel of your sword.
ABILITIES:
1. Endure: Freeze and become unstoppable, in this state you gain bullet and spirit resist but you cannot move, be moved by others, or be affected by non ultimate crowd control effects, this ability has no cooldown, is toggleable, and can be used during other actions except for melee.
2. Stance: Switch between 2 guard positions, Nebenhut and Eisenport, Nebenhut focuses on large powerful attacks and Eisenport focuses on faster, longer range pokes.
3. Sentinel: Summon an aura that sucks in enemy projectiles for 3s you take full damage from the projectiles drawn to you but that damage gets converted to a barrier that you can activate by recasting sentinel, the barrier lasts indefinitely or until you cast sentinel to suck in projectiles again.
4. King of England: Dash forward and whirl your greatsword in a circle on a killing blow steal 50% of the enemies secured souls.