whiskey1939
New member
A tank/support hero inspired by a traditional Czech brewer.
He carries a beer barrel on his back with a hose ending in a tap, which serves as his primary weapon. The weapon sprays beer depending on Ability 3 progression. He constantly holds a cigar in his mouth.
Core Mechanic – Intoxication
The Brewmaster gains Intoxication by using abilities and hitting enemies.
Higher Intoxication = stronger ability effects.
At maximum Intoxication:
Abilities
1. Foam (Active – Zone Control)
The Brewmaster releases thick beer foam on the ground that slows enemies and grants damage reduction to allies inside.
Upgrades may reduce enemy resistance and increase stickiness, stacking the slow over time.
Max Brewmaster Intoxication Bonus:
He exhales hop smoke from his cigar, creating a short-lived mist:
A powerful beer blast from the tap that knocks back enemies and applies a short slow.
Upgrades may disarm enemies and stun if the target hits a wall.
Max Brewmaster Intoxication Bonus:
Enhances the main weapon and increases the maximum Intoxication enemies can reach. Each upgrade changes the beer color:
Upgrade 1:
In addition to beer, he fires yeast clumps every 0.5 seconds that deal bonus spiritual damage.
4. Grand Fermentation (Ultimate)
The Brewmaster slams his barrel into the ground, triggering uncontrolled fermentation.
Phase 1:
Max Brewmaster Intoxication Bonus:
If an enemy reaches Total Intoxication after the explosion, they may miscast abilities, i.e., positive effects can target enemies or negative effects can target allies (for example, Page's shield applied to an enemy or Dynamo's ultimate used on an ally).
He carries a beer barrel on his back with a hose ending in a tap, which serves as his primary weapon. The weapon sprays beer depending on Ability 3 progression. He constantly holds a cigar in his mouth.
Core Mechanic – Intoxication
The Brewmaster gains Intoxication by using abilities and hitting enemies.
Higher Intoxication = stronger ability effects.
At maximum Intoxication:
- He starts laughing loudly (audio cue)
- Abilities gain bonus effects
- Increased HP regeneration
- Increased movement speed
- Increased damage resistance
Abilities
1. Foam (Active – Zone Control)
The Brewmaster releases thick beer foam on the ground that slows enemies and grants damage reduction to allies inside.
Upgrades may reduce enemy resistance and increase stickiness, stacking the slow over time.
Max Brewmaster Intoxication Bonus:
He exhales hop smoke from his cigar, creating a short-lived mist:
- Reduces vision for everyone except the Brewmaster
- He sees outlines of all units inside
- The mist expires noticeably faster than the foam
A powerful beer blast from the tap that knocks back enemies and applies a short slow.
Upgrades may disarm enemies and stun if the target hits a wall.
Max Brewmaster Intoxication Bonus:
- Stronger knockback
- Leaves a slippery trail around the target that can briefly stun nearby enemies
Enhances the main weapon and increases the maximum Intoxication enemies can reach. Each upgrade changes the beer color:
- Before learning: sprays clear liquid
- Then: yellow → golden → brown → black
Upgrade 1:
- Blurred crosshair
- Increased bullet spread
- Swaying crosshair
- Slight camera distortion
- Occasional unintended movement input
- Unlocks “Total Intoxication” threshold:
- Sudden movements or acrobatics may trigger vomiting
- During vomiting: the hero can move but cannot use weapons or abilities
- After vomiting: Hangover begins
- Intoxication level decreases over time
- Temporary resistance to further Intoxication
- If vomiting occurs, Intoxication drains faster
- Sudden movements or acrobatics may trigger vomiting
In addition to beer, he fires yeast clumps every 0.5 seconds that deal bonus spiritual damage.
4. Grand Fermentation (Ultimate)
The Brewmaster slams his barrel into the ground, triggering uncontrolled fermentation.
Phase 1:
- Area heats up
- Enemies are slowed
- The barrel explodes
- Enemies gain Intoxication based on distance
- Enemies very close to the barrel become briefly disoriented (reversed movement controls)
Max Brewmaster Intoxication Bonus:
If an enemy reaches Total Intoxication after the explosion, they may miscast abilities, i.e., positive effects can target enemies or negative effects can target allies (for example, Page's shield applied to an enemy or Dynamo's ultimate used on an ally).
