Helmet Slot (4 items) V2

Also I just want to say that reducing/removing Seven's 35% innate crit resist might be a decent way of nerfing him without removing what defines him / makes him fun to play (when he ULTs you could at least not being dealing reduced headshot dmg)
 
  • “Crit Reduction” stat renamed “Crit Resist” to be in order with other resistances. Sources would stack diminishingly.
  • Reduce Mo’s starting Crit Resist from 20% to 10%
  • Remove Seven’s starting Crit Resist of 35%
  • Seven instead gains +0.625% Crit Resist per boon (20% max)
I thought greatly reducing Seven's innate crit resist would be a good way of nerfing him in the current meta without further crippling his abilities.

Note: Keep in mind that while Crit Resist reduces the additional headshot scale, you are still taking all regular weapon damage. This is why the values of this resistance are higher than what you could get for Bullet/Spirit. However, these numbers are still vague estimates and could potentially be under or overpowered in practice.
 

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