Fixing flex slot stomps

Jokerx71

Active member
When you're already behind and cannot buy and item it is devastating. Natural and by design.


Which would be fine if it didnt FEEL terrible. You never want players just feeling aweful, and taking away player agency is one of those ways that hurt too much

I propose flex slots are all on timers, and killing walkers or talking objectives would remove big chunks of time off of those timers, effectivly unlocking them how they are now with each objective.

But this would allow teams that are behind to at least see some hope as their locked flex slot timer counts down.

Enemy team still gets a significant advantage, but the team behind isnt in an absolute dog of a hole.

Motivates the enemy team to push for an advantage as well, which is always nice.
 
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