Because we are using source 2, i really want a hero who can grapple like in titanfall or pathfinder from apex
most grapples in games are boring and just go in a straight line
This one will make you build up speed if you air strafe, so you can go in a circle, strafe and build tons of speed
Here are the abilties:
Grapple
What I explained above, to make balanced if you get hit during it, or they hit the grappling hook it will significantly slow you down / maybe even stun you. Use this mostly for initiation
grappling onto an enemy will track them as well and deal a bit of damage / slow them down
grappling onto friendly also works and will share momentum
Charged ability with relatively short cooldown, i would say she gets damaged more whenever she is in grapple to incentivize people to shoot her whilst flying
Parasite throw:
Throw parasites in a large AoE, they suck the blood of enemies and heal nearby allies
Wallrun:
being near a wall (close enough to walljump) will start a wallrun which increases your speed, slowly drain stamina while doing this
Ultimate: Backpack
open up a cosmic backpack which allies can enter, they will be invulnerable whilst inside backpack and cant cast anything
upon exit, deal an explosion and stun and damage based on the speed at which you are currently going
after casting time, gain bonus movement speed, refresh grapple charges and stamina
You can use this to either save allies or get your whole team inside and then just grapple and gank / midboss contest
There is a cast time and radius so allies can choose to be inside it by just staying nearby or going away
if she dies in the backpack state then any allies inside come out stunned
I imagine this character will kinda look like that girl from the movie UP who is like this crazy girl who loves planes or whatever
super super good for rescue beam and just saving teammates
very good for running urn cus will have a lot of stamina, can rescue beam the urn carrier too really fast
will be very weak in other aspects, horrible gun, stats etc just because the movement is gonna be super super good
most grapples in games are boring and just go in a straight line
This one will make you build up speed if you air strafe, so you can go in a circle, strafe and build tons of speed
Here are the abilties:
Grapple
What I explained above, to make balanced if you get hit during it, or they hit the grappling hook it will significantly slow you down / maybe even stun you. Use this mostly for initiation
grappling onto an enemy will track them as well and deal a bit of damage / slow them down
grappling onto friendly also works and will share momentum
Charged ability with relatively short cooldown, i would say she gets damaged more whenever she is in grapple to incentivize people to shoot her whilst flying
Parasite throw:
Throw parasites in a large AoE, they suck the blood of enemies and heal nearby allies
Wallrun:
being near a wall (close enough to walljump) will start a wallrun which increases your speed, slowly drain stamina while doing this
Ultimate: Backpack
open up a cosmic backpack which allies can enter, they will be invulnerable whilst inside backpack and cant cast anything
upon exit, deal an explosion and stun and damage based on the speed at which you are currently going
after casting time, gain bonus movement speed, refresh grapple charges and stamina
You can use this to either save allies or get your whole team inside and then just grapple and gank / midboss contest
There is a cast time and radius so allies can choose to be inside it by just staying nearby or going away
if she dies in the backpack state then any allies inside come out stunned
I imagine this character will kinda look like that girl from the movie UP who is like this crazy girl who loves planes or whatever
super super good for rescue beam and just saving teammates
very good for running urn cus will have a lot of stamina, can rescue beam the urn carrier too really fast
will be very weak in other aspects, horrible gun, stats etc just because the movement is gonna be super super good