Enemy spirit damage replaced with ally healing

Idea for an active item:

Spirit Healing.

While active, you no longer deal spirit damage to enemies.

However, any abilities and items that usually deal spirit damage to enemies now deal healing to teammates when you hit teammates with it.

E.g. activate Spirit Healing, throw Kudzu Bomb on an ally, and now it heals the ally (it no longer damages enemies until you cancel Spirit Healing, but it still slows).

Probably quite expensive because of how versatile it is.

You know, do a giant heal beam as Bebop, or a heal cloud as Haze/Seven, whatever you need.

Targeting doesn't change, so no, you can't give people a super-hug as Mo.
 
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