Earthshaker Character (we need this yoshi)

pargeo72

Member
Earthshaker redesigned as a melee character
If unfamilair with dota 2, his ultimate deals more damage the more units there are.

Ability 1:
Rock Ring
Create a ring of stones around Earthshaker that gives knockup INSIDE the circle, so you get pushed in if it hits you
Meleeing the rocks twice or heavy meleeing breaks them
Upgrades (feel free to use any in order, ill miss out obvious ones like more damage or lower cooldown)
Rocks also stun, disable stamina usage inside the rocks, give damage amp inside the rocks, taller rocks that are hard to escape
Rocks echo the seismic slam ultimate, doing the damage twice

Ability 2:
Big jump
Jump into the air, deal damage crashing down based on the max height you reached (not when you use ability but max height)
upgrades, stun / knockup on landing, higher jump, gain bullet resist / spirit resist

Ability 3:
Passive
Stun punch
Your melees build up stacks that eventually stun the enemy
Heavy melees do more

Ability 4:
Seismic slam
Deal damage based on how many units are there
NPC units give only 1 echo, real heroes give 2

Upgrades:
Bigger radius, stun enemies as well, slow enemies etc
 
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