Dota 2 morphing styled hero

Jokerx71

Member
Id love to see the morphling mechanic adopted to deadlock. Either shifting weapon damage to spirit damage or shifting Health to movment speed etc. Some mechanic that mimics the playstyle of morphling from Dota, shifting your advantage one way or another over time.
 
Love the idea, but I think he would be broken :D

I mean, do you have a concept in mind?
Shifting HP to dmg seems alright, I guess, but this game is fast, and he will die non stop :D

On the otherside, theres also stamina and movement speed, which could be a cool factor, like either more dashes, or faster running speed.
 
Broken? Its only broken if you design it that way. The concept is open to interpretation by the devs and would be balanced accordingly. How can you hear such a general concept and just call it broken without knowing the actual mechanic? Some people are prone to poke holes in things I suppose.

For instance, if shifting HP and Movment speed puts the character at a detriment of survivability while in combat (which is the idea), it would be simple enough for the player to prioritize shields and barriers to protect their health, metal skin etc. Just like Morphling and Medusa do lol. Not only that but you could create a kit ability that allows the hero 2-3 seconds of invulnerability on a balanced CD. This allows them to shift into movement speed, pop fleet footwork and be gone in a split second.

The balance is only limited by your mind. There is no reality we live in where if the devs liked the idea they couldn't design and balance around it. We simply dont live in a reality like that. Anything is possible when you are starting with a blank slate, the game parameters, and creativity.
 
Yeah, like I said, it could be fun.

Broken because I know how broken Morph is / was in different patches.

I also never said, its a bad idea, I just said he would be broken.
Thats just what I am thinking, and Im as probably also you are, not the best in balancing stuff :D

The shifting is one part, but I was also thinking a bit further, what his skillset could be, which in the short time looked broken to me ^^
 
Every character in dota2 has been broken at one point or another. Every hero has their time to shine. In concept Vindicta could be broken. A sniper that can hit a button and get height advantage at any time. But we balance right? We dont aim for anything to be busted.

The primary concept is a hero that shifts between durability and damage. It comes with pros/cons. High risk high reward. Just like morphling. Morph was most busted in patches where he had little to no contenders that could keep him in check in lane, unkillable once snowballed, or item sets that protected his micro health pool too well.

Now the character doesnt need to be identical right? Just a hero that requires some channeled time to shift between durability or damage (or movement speed etc). The idea is to create a character that simulates a play style some players will like.

take a look at invoker in Dota. Is he Identical to Hwei one of the newer mages in LoL? No hes not. Yet he and Aphelios are the 2 closes heros to the playstyle of rotating ability's that you input.

Which reminds me.... we should have a character like invoker :P
 
Every character in dota2 has been broken at one point or another. Every hero has their time to shine. In concept Vindicta could be broken. A sniper that can hit a button and get height advantage at any time. But we balance right? We dont aim for anything to be busted.

The primary concept is a hero that shifts between durability and damage. It comes with pros/cons. High risk high reward. Just like morphling. Morph was most busted in patches where he had little to no contenders that could keep him in check in lane, unkillable once snowballed, or item sets that protected his micro health pool too well.

Now the character doesnt need to be identical right? Just a hero that requires some channeled time to shift between durability or damage (or movement speed etc). The idea is to create a character that simulates a play style some players will like.

take a look at invoker in Dota. Is he Identical to Hwei one of the newer mages in LoL? No hes not. Yet he and Aphelios are the 2 closes heros to the playstyle of rotating ability's that you input.

Which reminds me.... we should have a character like invoker :P
Look I dont wanted to insult you ^^

I was just playing in my head with some ideas ^^

Anyhow, if everything is overpowered, nothing is overpowered. ;)

Also Yes Invoker Hero !
 
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