Dexterity Touch T2 Melee Weapon relic

+7% melee damage

Your Melee damage Steals 25% of enemy max Ammo loaded in gun. Heavy Melee apply 2 stacks of effect. On max 3 stacks enemy will get Disarmed for 2.0 sec.

It is idealogical continuation to my Melee items post.
 
There are not many gun conterplay in game. Only disarm hex i think, but its pretty boring. I think adding more gun counterplay items and melee items is great game course.

So the idea comes from 2 moments, Crushing Fists ammo restore passive and one time i saw high rank player on Pocket using Spirit Snatch.

In that game Spirit Snatch purchase was not core building item, and more like empty slot placeholder out of Huge souls lead, diffinetly not neccesry item.

And for characters like Pocket that neccesary go Close range and dont have huge sustainability to have options to disable enemy gun is pretty cool, risky and satisfying.
 
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