tantrundell11
New member
Hiya! This bug has been in Deadlock for awhile and I simply forgot to report it, so apologies if this has already been reported. BUT pinging a charged ability's cooldown produces different results than normal abilities.
Screenshot 1: All of Kinetic Stomp's charges are full. Pinging it will have the textbox: "Kinetic Pulse is ready!" Dynamo says, "Stomp's ready." Working as intended!
Screenshot 2: A stomp charge was used. Pinging it while it's charge cooldown is refreshing will have the textbox: "Kinetic Pulse is on cooldown for 2s." Dynamo says, "Stomp's almost ready!" Issue here is that the Cooldown Ping will always display as "2s" rather than the actual timer if Dynamo has Rapid Recharge. (For reference, without RR, it will always display as "5s." At least, for Dynamo. This bug is present on all characters with Charge Abilities, but Pinging the Cooldown will show the incorrect time for that Ability.)
Screenshot 3: A stomp charge used, but the charge cooldown has ended, Dynamo is ready to stomp again. Pinging it will have the textbox: "Kinetic Pulse is ready!" BUT Dynamo says, "Stomp's almost ready!" Which can be slightly confusing when pinging it.
Screenshot 4: All stomp charges are depleted and on cooldown. Pinging it will have the textbox, "Kinetic Pulse is ready!" and Dynamo will say, "Stomp's almost ready!" Which is also confusing.
Hopefully this provided enough info for this bug! As stated before, it is present on all characters with charges, not just Dynamo. Cheers!




Screenshot 1: All of Kinetic Stomp's charges are full. Pinging it will have the textbox: "Kinetic Pulse is ready!" Dynamo says, "Stomp's ready." Working as intended!
Screenshot 2: A stomp charge was used. Pinging it while it's charge cooldown is refreshing will have the textbox: "Kinetic Pulse is on cooldown for 2s." Dynamo says, "Stomp's almost ready!" Issue here is that the Cooldown Ping will always display as "2s" rather than the actual timer if Dynamo has Rapid Recharge. (For reference, without RR, it will always display as "5s." At least, for Dynamo. This bug is present on all characters with Charge Abilities, but Pinging the Cooldown will show the incorrect time for that Ability.)
Screenshot 3: A stomp charge used, but the charge cooldown has ended, Dynamo is ready to stomp again. Pinging it will have the textbox: "Kinetic Pulse is ready!" BUT Dynamo says, "Stomp's almost ready!" Which can be slightly confusing when pinging it.
Screenshot 4: All stomp charges are depleted and on cooldown. Pinging it will have the textbox, "Kinetic Pulse is ready!" and Dynamo will say, "Stomp's almost ready!" Which is also confusing.
Hopefully this provided enough info for this bug! As stated before, it is present on all characters with charges, not just Dynamo. Cheers!



