Charge boosting Vitality items: Life Battery(T2) and it's upgrade Mechanical Heart(T4)

Rosgath

Well-known member
I was watching Xeratricky earlier today and he decided to go on a silly all green item Victor build. He commented that there are no items that give bonus charges that are Vitality and I thought "We should TOTALLY fix that" so here's a couple items I worked up that are designed to compliment builds that focus on Charge based abilities. Introducing! Life Battery and it's upgrade, Mechanical Heart!

Life Battery.png

Mechanical Heart (1).png
 
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If anyone saw the original post, I quickly adjusted the bonus CDR by Mechanical Heart down as I realized it gave just as much as Transcendent, which seemed too much to me.
 
The items are great. In my opinion, Mechanical Heart shouldn't have Heal Reduction resistance or it should be less. I can see this item on every Victor or any other hero with huge lifesteal.

This gave me an idea of the similar item, that could let you manually exchange your health to restore ability cooldown/charges.
 
The items are great. In my opinion, Mechanical Heart shouldn't have Heal Reduction resistance or it should be less. I can see this item on every Victor or any other hero with huge lifesteal.

This gave me an idea of the similar item, that could let you manually exchange your health to restore ability cooldown/charges.
I gave it heal reduction resistance because the Mechanical Heart comes with a HUGE cost (25% of your current HP is no joke). I feel the Heal reduction Resistance is an appropriate benefit for the cost. The Cost is so high because it gives 1.5% of your Max HP as regen (which is more than any other item offers) and it can be pretty powerful by itself, so I wanted it to feel like an item you had to really put some thought into how and when you use it instead of just spamming it off CD.
 
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