claudor971
New member
Report Date: 6 sept 25
When a player-controlled character is within the area of effect of Kelvin's ultimate ability, "Absolute Zero," at the moment of its detonation, there is a chance that the character will clip through the terrain and fall underneath the map. This results in an unavoidable death and a full respawn timer, providing a significant and unfair disadvantage.
When a player-controlled character is within the area of effect of Kelvin's ultimate ability, "Absolute Zero," at the moment of its detonation, there is a chance that the character will clip through the terrain and fall underneath the map. This results in an unavoidable death and a full respawn timer, providing a significant and unfair disadvantage.
Steps to Reproduce
- Start a game
- Have an enemy or allied player pick the hero Kelvin.
- As any other hero, position your character within the visible circular AoE indicator of Kelvin's ultimate ability, Absolute Zero.
- Remain in the area until the ability completes its channel and detonates.
- Observe the result: There is a chance your character will instantly be displaced beneath the map geometry and begin falling.