Incognitive
New member
Appearance: A slovenly dressed man in his late 30s. Dirty white shirt, loosely worn tie, suspenders, dress pants, the whole shebang. Kinda looks like Bullock from BTAS. The very image of an unkempt and overworked police officer. Carries a pistol reminiscent of the Colt M1911 and a handheld hexed spotlight. Enchanted handcuffs dangling from one wrist ready to be locked on a perpetrator to prevent escape.


Abilities:
(1) Judo Toss
"I learned this from the landlady downstairs!"
Gumshoe performs a short dash forward, grabbing the first enemy he collides with and throwing them behind him, stunning them for a short duration. Slams enemy down if midair.
Range: 5m | Stun: 0.5s | Cooldown 20 sec | 70 Spirit damage + 40 scaling Melee damage
T1: +50 Damage | T2: Disarms target for 1.5s after stun | T3: Unstoppable while dashing
(2) You're Coming With Me!
"Dead or alive... you know how this goes."
Gumshoe throws one end of a handcuff, chaining the first target hit to himself. Enemies affected receives reduced movement and dash distance, increasing in magnitude the farther they are from Gumshoe. Deals damage if the chain is broken by extending beyond the ability range.
Range: 15m | Duration: 10 sec | Cooldown: 25 sec | Damage: 50 Spirit damage
T1: -25% Fire Rate | T2: -7 sec cooldown | T3: Reflect 30% damage received from target
(3) Snack Break
"(*Starts chewing his doughnut loudly*)"
Gumshoe channels for a duration, healing based on a percentage of damage taken. Gumshoe can move and dash during channeling, and immediately enters a sprint during the beginning of channeling.
Heal: 25% of damage taken | Duration: 8 Sec | Cooldown 35 Sec
T1: +4m Sprint speed | T2: +10% Damage taken healed | T3: Ability becomes charged
(4) Public Enemy #1
"Sic 'em boys!"
Gumshoe shines his hex-powered spotlight on a target, reducing their Bullet and Spirit resistance as well as granting increased movement speed to nearby allies moving towards the target. Refunds 15 sec of cooldown if the target is killed in the ability's duration.
Duration: 15 Sec | Resistance Reduction: 25% | +4 movement speed | Cooldown: 75 sec
T1: Gumshoe gains +30% weapon damage for the duration of the ability | T2: Grants +20% Fire Rate to nearby allies | T3: -10 Sec cooldown
Background:
By the turn of the 20th century, New York had become a hotbed for organized crime. It is an open secret that the gangs run the streets, with entire city blocks where law enforcement do not dare or care to keep up the peace. Corruption run rampant on every strata of society, and so what is a man to do should he desire to keep his morals and principles intact? it's simple really, you just have to be tough as nails and stubborn as a mule with a high tolerance for hits placed on your head. Luckily enough, that's who John "Gumshoe" Coppola is.
Known as a stalwart enemy of organized crime in New York, Captain Coppola, or Gumshoe as his friends and enemies alike came to call him, butt heads with many fellow officers and superiors in his heavy handed means of getting arrests. He is not afraid to stretch the law in writing if it means upholding them in spirit and dispensing justice in the process. Bouncing from one department to another (most likely in an attempt to hinder his progression in rank by his corrupt superiors), Gumshow finds himself in a dead end "Occultic Control" department of NYPD where cold cases goes to die and rejects are stuffed in until they resign or retire. Gumshoe won't have any of that nonsense though, and the coming ritual will allow him to clean the streets with boons inaccessible through the legal framework law enforcement afforded him.
Disclaimer: Yes I know warden exists but that guy is more of a monster hunter disguised as a brit bobby in ny more than anything


Abilities:
(1) Judo Toss
"I learned this from the landlady downstairs!"
Gumshoe performs a short dash forward, grabbing the first enemy he collides with and throwing them behind him, stunning them for a short duration. Slams enemy down if midair.
Range: 5m | Stun: 0.5s | Cooldown 20 sec | 70 Spirit damage + 40 scaling Melee damage
T1: +50 Damage | T2: Disarms target for 1.5s after stun | T3: Unstoppable while dashing
(2) You're Coming With Me!
"Dead or alive... you know how this goes."
Gumshoe throws one end of a handcuff, chaining the first target hit to himself. Enemies affected receives reduced movement and dash distance, increasing in magnitude the farther they are from Gumshoe. Deals damage if the chain is broken by extending beyond the ability range.
Range: 15m | Duration: 10 sec | Cooldown: 25 sec | Damage: 50 Spirit damage
T1: -25% Fire Rate | T2: -7 sec cooldown | T3: Reflect 30% damage received from target
(3) Snack Break
"(*Starts chewing his doughnut loudly*)"
Gumshoe channels for a duration, healing based on a percentage of damage taken. Gumshoe can move and dash during channeling, and immediately enters a sprint during the beginning of channeling.
Heal: 25% of damage taken | Duration: 8 Sec | Cooldown 35 Sec
T1: +4m Sprint speed | T2: +10% Damage taken healed | T3: Ability becomes charged
(4) Public Enemy #1
"Sic 'em boys!"
Gumshoe shines his hex-powered spotlight on a target, reducing their Bullet and Spirit resistance as well as granting increased movement speed to nearby allies moving towards the target. Refunds 15 sec of cooldown if the target is killed in the ability's duration.
Duration: 15 Sec | Resistance Reduction: 25% | +4 movement speed | Cooldown: 75 sec
T1: Gumshoe gains +30% weapon damage for the duration of the ability | T2: Grants +20% Fire Rate to nearby allies | T3: -10 Sec cooldown
Background:
By the turn of the 20th century, New York had become a hotbed for organized crime. It is an open secret that the gangs run the streets, with entire city blocks where law enforcement do not dare or care to keep up the peace. Corruption run rampant on every strata of society, and so what is a man to do should he desire to keep his morals and principles intact? it's simple really, you just have to be tough as nails and stubborn as a mule with a high tolerance for hits placed on your head. Luckily enough, that's who John "Gumshoe" Coppola is.
Known as a stalwart enemy of organized crime in New York, Captain Coppola, or Gumshoe as his friends and enemies alike came to call him, butt heads with many fellow officers and superiors in his heavy handed means of getting arrests. He is not afraid to stretch the law in writing if it means upholding them in spirit and dispensing justice in the process. Bouncing from one department to another (most likely in an attempt to hinder his progression in rank by his corrupt superiors), Gumshow finds himself in a dead end "Occultic Control" department of NYPD where cold cases goes to die and rejects are stuffed in until they resign or retire. Gumshoe won't have any of that nonsense though, and the coming ritual will allow him to clean the streets with boons inaccessible through the legal framework law enforcement afforded him.
Disclaimer: Yes I know warden exists but that guy is more of a monster hunter disguised as a brit bobby in ny more than anything










