Bug report: Mirage player model stuck in tornado cast animation after being cancelled by M&K ult

kdoubleday7

New member
Match ID: 33481189, timestamp ~39:30

As Mirage, I cast my tornado and then Mo and Krill immediately combos me. This takes me out of my tornado but keeps my player model in the upright animation. I die under the effects of the ult while the model is stuck in this position. Upon respawn I am still stuck in this position. It felt like I had slowed movement and/or dash speed in this state. State lasted until near the end of the game when I was stunned (I believe caught in AOE for Seven stun), at which point it resets to normal model animations.
 
Match ID: 33481189, timestamp ~39:30

As Mirage, I cast my tornado and then Mo and Krill immediately combos me. This takes me out of my tornado but keeps my player model in the upright animation. I die under the effects of the ult while the model is stuck in this position. Upon respawn I am still stuck in this position. It felt like I had slowed movement and/or dash speed in this state. State lasted until near the end of the game when I was stunned (I believe caught in AOE for Seven stun), at which point it resets to normal model animations.
A similar issue happened with Calico's leap ability when she was fully incorporated into matchmaking. I don't know if that was ever fixed with her. You need to cast the Tornado ability again, and that will fix the buggy animation lock. Unfortunate when that happens in the middle of a fight, considering its cooldown. I don't remember this ever happening when Mirage was first released, so I think the bug is relatively new.
 
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