Bad Matchmaking Thread

Use this thread to share matchids for games that you think the matchmaker did a bad job at. If you can explain what you felt was a problem in it that would be helpful as well.

Do not post matchids for games that were within the past 24 hours from this post. Games older than that are fine and games going forward are fine.

Thanks for the help
Match ID: 73693797

I was the only player on my team to crack 20k damage, my paradox and graves mid lane went 0/14 and 0/13 respectively.

The enemy Mina walked out of lane with 10 kills

This was genuinely ggs from lane phase, which doesn’t happen often, but there was actually nothing to do. It was damage control from minute 5 and we lost at 22 mins

Like genuinely how did this game get put together??? Ascendant 3 lobby SO THEY SAY
 
A clear example of the game’s matchmaking issues: two players who evidently lacked even a basic understanding of core mechanics—such as proper builds and game tempo—were placed in a high-ELO match.


What does this result in? Frustration, which often leads to players going AFK and ultimately ruining the experience for the rest of their team.


In Deadlock, comebacks are possible—but only when everyone is actively trying to play. That becomes unfeasible when teammates don’t grasp fundamental aspects of the game and are placed in matches well above their actual skill level.


This situation is frustrating for new players, who are thrown into environments they’re not prepared for, and equally frustrating for experienced players, whose matches are negatively impacted by these mismatches.

ID: 73703725
 
73722769

This is absolutely fucking disgusting.

27 minutes. 214K to 132K souls. 40 to 7 in the kills. The Talon spent the entire game being a complete asshole.

This lack of moderation is going to kill this game. This behavior keeps getting worse. It's clear people know they can get away with it.
 
Cheaters should be immediately perma banned but morons on Valve can't hire 2 people to do it. It's obvious that the anti-cheat never works (Dota 2 and CS are proof). But at least 2 people can do this job and manually ban cheaters. It's okay tho, it's just an alpha game. :)
Valve not only actively allows (does not ban) cheating, in dota 2, the game auto joins and opens chat lobbies on launch that are nothing but spam advertisements for cheating

Valve, quite literally, promotes and advertises cheats to every dota 2 player every time they launch the game......

and that's not even the worse part!

The report system is literally an unaudited vote to punish system, where it's considered CORRECT for 4 intentional feeders to report a non feeder for griefing and get the non feeder banned IF the 4 intentional feeders WANTED the non feeder to feed....

if that was confusing I'll just qoute steam support "If your whole team was intentionally feeding, and you were not when they wanted you too, then the reports and ban are valid."

Literally going to convicted murders and since they all vote that a random guy is ACTUALLY the murderer, they all go free and he servers all their time.....that's Valves ACTIVE policy.....it's insane what they get away with doing b/c they have a monopoly over peoples game libraries.

Funny how steam locking your purchases to them never causes an uproar when it does for everybody else...
 
73733923 - Vindicta hacker right off the bat, terrible game sense but does miss a single shot. Why am I even fight these fucks? I've dropped to Ritualist II because of this and this hacking fuck is Alchemist IV. Asleep at the wheel as always Valve. Let your art department carry the game and let matchmaking fall by the wayside1775532391048.png
 
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MM has gotten really weird in the last few weeks. When I started, me and my partner won most games, which made a bit of sense since we're both ex-LoL players and have pretty good macro. We climbed pretty quickly and then just started getting games with players who seem very new (like Seeker I) versus experienced players who just go 20/.../ in the lobby and cannot be stopped. I figured some of this was the game trying to sus out our MMR and find the "ceiling" for us, so to speak, but it's been brutal. Last ten games I have a 40% WR and it's almost always one-sided, over at 10 minutes or less, with other lanes feeding 10+ kills in the first 10 minutes.

From last night, this match in particular was frustrating: 73504646

Our poor Yamato went 3/14/5 and seemed very new. Meanwhile, the enemy team Vyper went 25/2/9 and just dunked all over the lobby. They had 88.3K damage, while the next highest on the enemy team was 42K. Our highest DPS was 38.6K. Our team collectively went 16/44/26 with their team at 44/16/81. It just felt absolutely awful to play into.

Another brutal match where their team collectively went 53/15/113 versus our 15/53/15: 73206042

Again, a lobby with a Seeker player versus Ritualist+.

The shift happened around March 26th. It just seems all over the place.
 
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73751892

Their Rem the previous game almost got MVP in an Archon game and for whatever fucked up reason got put in an Archanist game. Surprise, surprise he fucking dominated the game... Shit matchmaking
 
1775538614018.jpeg
less then 0.000000000000000000000000000000000000000000001s of damage, dead from 5000 hp lol /kill hacked under patron so an 11 stack that's already hacking, can finally end after an hour of holding me hostage

Literally out perfrom an 11 stack combined...why does my rank not go up? I don't understand your autism ice frog.....why for 400 games have the 0/xx/0 ONLY BEEN ON MY TEAM AND BEEN ON MY TEAM FOR 400 FUCKING GAMES

STOP PUTTING 0/10/0 AT 8 MINUTE BILLIES ON MY TEAM IN MY LANE!!!!!!!!!!!!!!!!!!!
 
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