Bad Matchmaking Thread

Matchid:
51566875
My Wraith said she only has 3 hours in the game, while the Vindicta with 700 hours played terribly, 18 deaths in 26 minutes. I outperformed my team in every metric without putting in much effort, not because I did a lot, but because they did nothing. The enemy team played at my level, which I cannot say about my team.
 
first game back, still ongoing and look at paige, throwing down mid. thank you @Yoshi. 0/11 paige going down mid first 8 mins. what a fun game
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Edit: post game results and he went 0/23 just straight fighting enemies not caring about a single thing and he laughed at everyone saying he will keep doing this. this is asscendant lobby how the fuck do i find an idiot like Tom1769183940345.png
 
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Please tell me how the actual F you havn't nerfed Victor yet? He's literally unkillable and can run at you with 0 risk. He's more than 2% higher win rate than all other champs and he's by far the least fun hero to play against. Oh and it's even worse in lower ranks. There is one build and it wins almost 60% of the time.

Build stuns? Doesn't matter because he can't die!
Build resist? Well doesn't matter because he's not gonna die and out dps you!
Build curse? He literally doesn't care because when he revives he's gonna kill you!
Build move speed? Doesn't matter! His ability still makes him faster than you!
Oh, and he can build both warp stone AND Etheral shift!
Don't forget healing tempo thou! just to make sure he can't die ever!

For the love of god, if you're not planning on actually fixing matchmaking, do something about the balancing.

I can guarantee that if you had a ban system in place, Victor would be 100% perma banned every single game
 
First cheater in this patch, the improved anti cheat not working.
Vindicta aim and wallhacking.

51616432

They didn't actually do anything with cheating. They just threw that at the end of the update splash page to fill space and make it look like "they did something". Seriously doubt they did anything at all with smurfs and cheating. They are banking on a huge flood of players when the game becomes open that it will be more spread out hoping no one will notice it anymore. @Yoshi
 
1769211732681.pngOh boy! I can't wait to try out the new update.


Ah, here are your teammates, sir. Seriously this is a half Phantom/half Ascendant lobby and this is the quality of MM I'm getting when people are playing the game again?

TWENTY-SEVEN deaths and TWO kills between two people and SUB 1k obj damage over 38 minutes.

Giving the team a kick vote option to replace with bots would be better at this point.
 
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Please tell me how the actual F you havn't nerfed Victor yet? He's literally unkillable and can run at you with 0 risk. He's more than 2% higher win rate than all other champs and he's by far the least fun hero to play against. Oh and it's even worse in lower ranks. There is one build and it wins almost 60% of the time.

Build stuns? Doesn't matter because he can't die!
Build resist? Well doesn't matter because he's not gonna die and out dps you!
Build curse? He literally doesn't care because when he revives he's gonna kill you!
Build move speed? Doesn't matter! His ability still makes him faster than you!
Oh, and he can build both warp stone AND Etheral shift!
Don't forget healing tempo thou! just to make sure he can't die ever!

For the love of god, if you're not planning on actually fixing matchmaking, do something about the balancing.

I can guarantee that if you had a ban system in place, Victor would be 100% perma banned every single game
The character needs to have diminishing returns when using Infuser. Victor being allowed to use Infuser is on the same level of piss poor balancing as allowing Drifter to use Lightning Scroll (he can't).
 
My rank got bumped to Oracle 3 with the recent update but all my matches since have been Emissary rated. Usually the match rank would go up after winning 1 or 2 match but it got lower as I won more for some reason?
 
Match ID: 51819723

Four stack on my team that all went 0/13, 3/17, 4/17, 0/14. My duo and I came out of lane with everything gone on the rest of the map. There was no fair chance. Three of them have less than 6 games. One of them had more. I don't know why they were in this match when I'm currently Emissary 5 and they are clearly brand new to the game. Our lane felt balanced but that was it. Team was considered Emissary 3 and enemy team Ritualist 2.
 
Spoke too soon, I guess. Now I'm getting plagued with people who ignore objectives and just run into the other team to 1v6 repeatedly. Unsurprisingly it goes badly.

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60k souls down. Bang up job on the matchmaking there, Valve. I sure do love getting matched with people who don't seem to even know what game they're playing. So many people I'm with don't understand that you have to push lanes and just run at the first person on the other team they see no matter how one sided the fight is.
 
I think that the character draft for the teams was absolutely unfair in the 51886943 match. The Hidden King team included Victor, Drifter, Billy, Infernus, Dorman, Lash. The ArchMother team included Yamato, Mina, Shiv, Seven, Calico, Paige. Based on this draft, it is already clear that in the Hidden King team, 4 out of 6 characters have the skills to control the opponent's characters. At the same time, the "blues" had only the Paige ult for control. Billy, Victor, Drifter in one team looks like a horror initially at the formation stage. Lash, Infernus is just finishing off any opportunity to win with such a selection of characters. There is practically no way the Blues can win such a game with such a draft, which happened. Please fix this, well, Billy, Victor, Drifter, Infernus and Lash shouldn't be on the same team, this is an imbalance a priori1769274452470.png
 
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