Bad Matchmaking Thread

matchid; 42770736, this is just one example but overall the matchmaking is just a huge hot pot of trash. Beside matchmaking the game needs a overall balance. Melee is complete shit, parrying is not rewarded as hitting again, death is not punished as much as it should. I try ton like the game but it's not easy, dev's are not helping at all for me to like the game.
And who had the brilliant id to ban vpn, just genius in reverse.
 
Match ID 42781038
Oracle I vs Emissary IV match. Enemy team did not have fun.

Match ID 42784310
Arcanist V vs Ritualist V match. We won somehow.
 
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42787117

This players are all like emissary to archon, one of which is likely much higher, but apparently average out to ritualist 4. Such a clearly unbalanced match, likely due to them being a 5 stack
 
42788352

So tell me how is this fucking fair in any match. A phantom vs all Ritualists. Great matchmaking team having an enemy team a solid 4 ranks higher not even tiers. guess who fucking won. I had soo much fun having an enemy team being toxic calling us faggots and the constant gg ez. thanks

Also doesnt help that deadass has a 62% headshot accuracy.
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42789152


Lane felt pretty evenly matched but not sure what was up with the other 2. and of course someone went AFK in the middle of the game as well. The issue with AFK/leavers has been almost worse than the bad matchmaking.
 
42794009 wow look another trash round. one player went AFK late game for no reason and we have an assclown go 4/11.

STOP PAIRING ME WITH IDIOTS AND LET ME PLAY WITH PEOPLE NEAR MY SKILL LEVEL.

WHY CANT YOU BE BOTHERED TO PUT AN OUNCE OF MATCHMAKING LOGIC INTO THIS FUCKING GAME
 
42795710

This is the 3rd game in the last 3 weeks like this for me. You obviously have some bug in the code or something. The game was found instantly btw.

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42807099 My past 20 or so games is just players who are obviously new but should not be matched with me or against the people on the enemy team. Its not fair to me or them. As per the stats of that game 4 players on my team had at maximum 10,000 player damage or much below. With objective damage being also bad.
 
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