Bad Matchmaking Thread

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The game is going through cycles of big influx of players -> matchmaking being a disaster -> like 90% of players leave. mondo cool :)
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The matchmaking is undoing all the great work the design and art teams are doing.
 
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haze rage quit.

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15th shit match in a row, the MM works wonders.
One lane is doing okay, the rest gets obliberated in a couple of minutes.
 
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HootDL of Buff Enjoyers throwing a game because he felt unjustly put into this lobby acting like a child. I also feel sorry for the Deadlock community to have yet another very toxic streamer. I reported him as well as others in the same game but I doubt there will be any consequences.

Match ID 42504240

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I understand that the game is in active development, and I really enjoy playing and providing feedback. I believe that this game is going to be as big as LoL/DoTA. That being said, I desperately hope that we get an MMR reset when the game officially launches, if not sooner.

I hope that something will be done to address team composition/matchmaking.
Team #1: McGinnis(me), Billy, Mina, Calico, Victor, Viscous
Vs.
Team #2 Grey Talon, Infernus, Drifter, Lash, Ivy, Wraith

Team #1 is ahead and in control for most of the game, but at a certain point, Team #2 has the top tier carries and it truly felt like the loss was because of a team comp. diff. rather than a skill diff.
 
Yall put mo and Abrams on a team together with against a bunch of squishys. Bad hero matchmaking. We are like a year overdue for Draft mode please. Stop wasting my time:

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Again, just a team with no S-Tier carries vs. a team with 2-3 of them. Didn't help that our Victor was uncooperative and doing their own thing majority of the match. But want to provide another example where it feels like one team has a crazy amount of high damage potential and the other doesn't.

I know gun McGinnis has been more en vogue lately, but I have only ever played McGinnis as Spirit/Turrets/Ult/Support. I wonder how matchmaking treats characters like McGinnis and Ivy that can build into different archtypes. MatchmakingDeadlock.png
 
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Every video is full of these. Everyone saying that when they lose it's because one or two useless fucks go 10+ deaths. How are you unable to fix this? I climbed to Emissary lobbies and I'm slapped back down to fucking Alchemist lobbies. I start climbing and getting to Ritualist and I'm slapped down to Arcanist 2 now. How is MM "Fair and Balanced" if I'm losing fucking 6 games in a row before MM shows mercy and give me a boring stomp win.

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What happened here that made MM hate my fucking guts. Something was changed on the last balance patch and my MM has been dogshit ever since.

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I don't see how MM is "Working" when any kind of upwards trend is met with a minimum 4 game loss streak.

Don't even get me started with the bullshit "The older the account the more SURE the algorithm is." On my other fresh account I have quickly climbed to Emissary and am still climbing. But for some reason my main account is just stuck in Arcanist because the MM is "Sure" I should be there. I don't want to log into another account all the fucking time to actually get good games. I want my main to be Emissary where it should be. Your MM is fucking trash.
 
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