TheBearded
Member
Thanks man!Mind checking their Steam profiles? It honestly feels like some of these teammates are actual newbies with barely 20 hours in the game. That would explain why matches feel so unbalanced
upd:I checked their Steam profiles — one has 49 matches and the other 86. So yeah, not complete newbies, but still feels rough in matchmaking.
I have over 300 hours in this game and a couple of thousand in OW and MR. I recognize players who are out of their depth.
If you die 5 times in 5 minutes you're either intentionally feeding or you are so incredibly far outmatched that you shouldn't be in that game at all. Both are equally terrible for fair matchmaking, especially considering having 2 out of three lanes be equal, while one lane is just running wild with it means that you automatically lose the game, because now they're soo fed that they can more or less one shot you in a dive without counter play. They didn't just throw their lane, they threw yours too.
Atleast Lol solves that with the map being bigger and turrets actually posing a threat which punishes rotational ganks. Here it's just free if they block the turret once.
I don't mind competitive lobbies, I actually enjoy close games and good fights more than anything, but these games are just......random. I've probably have had like 30 games with players on my team who seem to lack fundamentals, while the enemy keep making the right plays.
If they're keeping this MM-system, they need to slow down the games. You can't keep games fast AND have matchmaking that doesn't match players equally.








