Bad Matchmaking Thread

Awesome, as usually

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And the guy on the doorman is probably cheating:
- spent 9 hours in the game
- 94% win rate
- 75% accuracy (hs 40%)
- deals 3 times more damage than average (and from the gun on the doorman).

 
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39992112 Unbalanced teams 3 in a row more than 60 k souls diff each game
 

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match id: 40011932
My mirage just came back after a year of not playing the game and kept dying, he should be playing lower ranked games, i think its same as my other teammates, they were all just dying while enemy was killing them
 
The game currently has a very strange and, to be honest, dumb ranking system. I really hope that in the near future you will either fix it or create a new one, similar to the previous version.


I’ve been playing Deadlock since the very beginning, when access was only available through requests. When ranked first came out, I managed to reach Ascendant 3, which at that time placed me in the top 800 in Europe. Later, when patches started coming out less frequently, I also began to play less. The last time I played actively was when the update with the new shop was released. Back then, I was around Phantom rank (roughly top 1000 Europe). On heroes I also managed to get into high spots: on Haze (my main) I reached around top 200 Europe (if I remember correctly), on Yamato I was top 230, and with Warden and others I also reached high ranks. So, I am definitely not a weak player — I play this game quite well.

When the new patch came out, I decided to return and try to climb back into the top 1000 in Europe. But since I started playing with friends who were almost new to Deadlock, my calibration placed me at very low ranks like Alchemist. We played a bit, then they quit, and I started grinding solo. I quickly reached Emissar, and even that rank felt way too easy. But after that, I simply couldn’t climb higher.

Here’s the problem: I win one match almost solo-carrying, then lose the next one, simply because I’m playing without a team. It feels like a forced “50/50 system.” Even in losses I consistently perform well — my average KDA on Haze this patch is 6.6, and usually around 4–5 per game. For example, in my last two matches (both losses): in one I went 14/4/6 with top damage, and in the other 24/4/13, again top damage. That’s a 9.25 KDA, with 37 total kill participations, while the enemy team had only 42 total deaths. And yet, both matches were losses.

What’s even worse — I still lose rank for these games. After going 24/4/13, I lost two divisions, while my teammates only lost one. So the system doesn’t reward or even recognize individual performance at all.

At this point, it’s nearly impossible to climb out of these ranks. I have a friend who is currently top 300 Europe. He once created a second account and tried to climb, but also got stuck around Emissar, even though on his main he comfortably beats players at Eternus–Ascendant level.

Honestly, I don’t know what to do about this. I just hope you create a proper ranking system. I understand the game is still in beta, but since you’re clearly trying to maintain player numbers, the ranking system is a big part of that. If it becomes fair and rewarding, the player base will last much longer and grow much higher.

For anyone interested, here’s my Tracklock: https://tracklock.gg/players/953364981
 

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Use this thread to share matchids for games that you think the matchmaker did a bad job at. If you can explain what you felt was a problem in it that would be helpful as well.

Do not post matchids for games that were within the past 24 hours from this post. Games older than that are fine and games going forward are fine.

Thanks for the help
1756395753089.png
Match ID 40025838 absolutely stomped the entire game
 
Matchmaking, the gift that keeps on giving (us all a shit time). Who pulled this team combination out of their arse?1756401706180.png
 
40047000
40051231
40055590
just unplayable, feeding early, then they just snowball mid. 50k dif in less than 20min, brilliant mates as usual.
And of course only mates that were already reported.

100% garbage again.
 
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The game currently has a very strange and, to be honest, dumb ranking system. I really hope that in the near future you will either fix it or create a new one, similar to the previous version.


I’ve been playing Deadlock since the very beginning, when access was only available through requests. When ranked first came out, I managed to reach Ascendant 3, which at that time placed me in the top 800 in Europe. Later, when patches started coming out less frequently, I also began to play less. The last time I played actively was when the update with the new shop was released. Back then, I was around Phantom rank (roughly top 1000 Europe). On heroes I also managed to get into high spots: on Haze (my main) I reached around top 200 Europe (if I remember correctly), on Yamato I was top 230, and with Warden and others I also reached high ranks. So, I am definitely not a weak player — I play this game quite well.

When the new patch came out, I decided to return and try to climb back into the top 1000 in Europe. But since I started playing with friends who were almost new to Deadlock, my calibration placed me at very low ranks like Alchemist. We played a bit, then they quit, and I started grinding solo. I quickly reached Emissar, and even that rank felt way too easy. But after that, I simply couldn’t climb higher.

Here’s the problem: I win one match almost solo-carrying, then lose the next one, simply because I’m playing without a team. It feels like a forced “50/50 system.” Even in losses I consistently perform well — my average KDA on Haze this patch is 6.6, and usually around 4–5 per game. For example, in my last two matches (both losses): in one I went 14/4/6 with top damage, and in the other 24/4/13, again top damage. That’s a 9.25 KDA, with 37 total kill participations, while the enemy team had only 42 total deaths. And yet, both matches were losses.

What’s even worse — I still lose rank for these games. After going 24/4/13, I lost two divisions, while my teammates only lost one. So the system doesn’t reward or even recognize individual performance at all.

At this point, it’s nearly impossible to climb out of these ranks. I have a friend who is currently top 300 Europe. He once created a second account and tried to climb, but also got stuck around Emissar, even though on his main he comfortably beats players at Eternus–Ascendant level.

Honestly, I don’t know what to do about this. I just hope you create a proper ranking system. I understand the game is still in beta, but since you’re clearly trying to maintain player numbers, the ranking system is a big part of that. If it becomes fair and rewarding, the player base will last much longer and grow much higher.

For anyone interested, here’s my Tracklock: https://tracklock.gg/players/953364981
I'm pretty sure nobody reads this thread, 360 pages and no answer.
Matchmaking has been an issue for a long time. Would love to have a independent rank system so you get matched with people close to your skill.
 
Hello, I just wanted to ask why does a team get 4x frontliners when the other team gets none? its keeps happening more often than not.
 

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40059892

So genuinely sick and tired of being stuffed inside lobbies with players who are NEW to the game and get 1 kill and 6 deaths. I've been playing this shit ACTIVELY since December. Why do I have to be punished with teams almost ALWAYS full of new players while the enemy team has people actually capable of fragging who recognize the game as a MOBA?
 
Match id: 39983118

We were fighting against a 6 stack team while we were 3 stacks of 2 completely separated. We noticed that these people were communicating with themselves when I checked their profiles and they were all added. These people are on high elo and were taking advantage of well known tower bugs.

To players who are doing the ultra stomping in their stacked parties, is this fun??? Be honest.
 
Every game feels like very one sides for me.... and it doesn't really make sense...

Now i understand people are learning the game, but it shouldn't be every game... i know its not just me especially when im the only one doing something right... please fix this... i really feel like the mmr should be reset and be done correctly... games do not feel good.... always one sided games and im the only one doing something...

just doesn't make sense
 
I'm pretty sure nobody reads this thread, 360 pages and no answer.
Matchmaking has been an issue for a long time. Would love to have a independent rank system so you get matched with people close to your skill.
Just a joke with the new patch, there are 4 times more players, and games take longer to find. It would be fine if there was a normal distribution of ranks, but we have oracles versus alchemists.
 
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