Bad Matchmaking Thread

Haze likely cheating or smurfing in Match 39882517. Brand new account with only 3 games played and MVP each time.

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With so many players coming back, there should really be a matchmaking update. Im getting paired with people who told me they have only played a few times when the game came out. I have 600 hours lol. Its not even remotely the same.
 
Another one, back to back: 39889553

Seemed like our Ivy in particular was new to the game with no idea what to do, while the enemy team had really, really skilled players. 70k soul difference in the end.
 
39899553
absolutely clueless, feeding their vindicta and haze to 15-0 / 11-0 in only 20min.


39905003
spirit resist is not buyable



100% garbage today, top job, too lazy to put the rest IDs in, but eternus vs archon/oracle is always amazing -.-
 
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39898310

Yamato tied down their mouse m1 button to be attacking and afked in base after 1 death 1 minute in. They weren't labelled as an afker since they were auto-attacking, but wasted everyone's time.
 
did the matchmaking just tank since the update? I was phantom 5 and ever since the update ive been getting STRICTLY oracle games and under, i even got 3 emissary games in a row. I'll gladly wait in longer queues if thats what it takes. Winning isnt even fun if im just rolling a bunch of goobers
 
Matchid: 39928333

Eternus + Ascendent + Phantom stack on the Sapphire Flame against a bunch of low elo nobodies, and wraith soloqueuer on the Amber Hand.

Completely broken matchmaker.

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I don't think you guys care, but 39954804. Impossible to win, and I am stuck. It should be my bad, of course. Also, every game that happens, and I can't test heroes because enemies are also playing so bad. So there's no reason to continue, actually.
 

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MatchID: 39978435

We got extremely hard swept by the enemy team; our Wraith did exceptionally low damage and died numerous times with only a single assist, our Paige (disconnected briefly at the beginning) only got a couple assists and didn't appear to have any map knowledge.
I suppose it could have been a case of the enemy team in a 5-6 stack, but I can't know for sure. They played much more coordinated than our team, and were on more characters that I believe are harder to pilot.
 
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