Bad Matchmaking Thread

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What is these jokes called matches. Especially the first one I sent.
Another day of deadlock another day of me begging for a surrender function because half of these games are pointless to play after the 15 minute mark.
 
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Hollyday would take you out with three shots to the head; all of his shots were to the head.
She single-handedly killed the entire team in mid
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Totally unbalanced. You can't put a doorman and a grey talon on the same team. You couldn't attack if both of them lowered your health, even if you had spiritual protection. Our team was simply out of sync.
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My team was stuck with 5 pick characters and 1 support, and only one of us was capable of frontlining. Meanwhile, the enemy team had 5 heroes with CC abilities, the better gun carry, 3-4 frontliners, and Pocket.
 
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2 VAC banned cheats play the game (Vyper and Doorman).
Not sure why VAC banned players are allowed to play this test at all.
They ruin the experience of other players and contribute to nothing.
There is also one smurf in the enemy team.

Vyper admited in chat to getting the cheat for "nothing", meaning they didn't even pay for it.
That's the state of the game. Sad and in free fall.
Good luck developing this shit.
 
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What the actual fuck is this matchmaking recently? Tell me how are these people on the same lobby? Mind you I won that lane against Mo and Doorman but as the rest of the team? Just look at these stats what the fuck? Fix your game you monkey devs do something about this shitty matchmaking. I lost the game before this thanks to a leaver and I get put into an unwinnable game as punishment for something I don't have control over? How does it keep getting worse you cretins?
 
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I abandoned this game because I was once again having an actually fun and balanced midlane only for my yellow lane to announce "this isn't winnable" over text and my green lane to announce "yeah it's over" over voice chat. Then both lanes act like I'm crazy for having a worse attitude when playing after this. I no longer want to play Deadlock. The matchmaker and general mechanics encourage a level of snowballing that is unprecedented in the genre and not fun to play. This will be my last match ever most likely. Hope it gets fixed for the rest of the people, but I'm done. Deadlock in its current state will only ever be fun in highly regulated 6 stacks and esports (like the private test that the devs actually listen to over the rest of us), if they don't address poor mm and extreme snowballing Deadlock will forever be only fun in your mind. I can only imagine a solo queue deadlock experience that actually features teamwork and interesting fair games. I can only imagine it's like this because of the private test full of yes men who say "game is good!!!" because they get to play in optimal conditions with preferential treatment (and leak shit for clout constantly, too). It's absurd that so many things that exist in Dota to curb total snowball just aren't here in Deadlock. Kills don't matter towards soul value whatsoever, so targeting fed players when they make mistakes gives you basically no advantage. You won't be able to outfarm them in 30 seconds, and they'll be back ready to play and avoid the mistake that cost them the one death. There's no way to even the odds. Urn? We live in a Deadlock where running urn to the enemy team's side is not just viable, it's easy! I've been in hundreds of games where I'm constantly roaming map looking to get picks and push and we still get beat by idle farming like it's fucking runescape. A draft pick system might solve maybe 20% of the issues by forcing players to think strategically about their soul value and game state and not just run down lanes like it's TF2, but Valve seems deathly committed to making sure the weighted-randomized rosters remain, which only exacerbates the mm issues. I have the sneaking suspicion they have the same attitude about draft that they have toward anticheat: If they just experiment hard enough they can make a "perfect" solution because they have infinite resources to throw at the problem. Fuck that, you are NEVER going to design an algorithm that can randomly assign hero rosters with absolute perfect balance. Just like you're never going to design a clientside anticheat that catches cheaters. Sure, draft creates the issue where sometimes someone has to play a hero they don't fully enjoy, sure, root anticheat is overly invasive to users, but they are what WORKS. It's time to hang up the labcoats yall, you're not going to playtest out neccesary evils at this point. This isn't half life 2, where you can just give a player total power and they'll give you a thumbs up in the playtest even when the enemy AI sucks and the guns feel like shit to shoot. Maybe that's overly harsh, but you want honest opinions, and there's mine. Deadlock is an insane mad science experiment with a very noble goal and great concepts, it's gotten less and less fun to play the more I've actually attempted to engage with it.
 
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viktor left in early game, GT was DC for a bit too. 4 of us deserved to win.

we shouldve won this game. the enemy team went mid boss instead of fixing yellow at the end when their patron was already knock in the pit.

viscous and myself decided to back door them, we made the right read, no one had fix yellow. we were about to end the game with the back door, but abrams decided to stop back dooring for playing marvel rival vs shiv, when we had already a wave and he couldve just ignore shiv and kill the patron.

as u can see, abrams threw the game, he is the only one with a decent gun investment, and he was not there when we needed him for finish the game.

@Yoshi i ask u to give me my MMR point back, i dont deserve this lose at all. i deserve to win this game, thank !

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Got completely annihilated by the enemy Vindicta. Didn't feel like we had a chance.
They were in a party with 2 others. Seem to indicate they're smurfing, or at least "calamity" is
 
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This game is rigged to not let people climb, This game purposely matches you with lower skilled playered to stop you from progressing in the ranks. Mean while duo/trio/squads of 4-5 and 6 get boosted an archanist player get boosted to asendent while a solo queue player gets fucked and stays in oracle. or even de ranks due to this piss poor match making. I dont care that i am losing. I care that i have no fucking chance to win these matches no matter how fucking hard i try. Most of these matches i have most damage and souls etc. Yet my team has 0 objective damage or less than 20k damage or they go 0-20. I cannot stand this anymore. How am i supposed to give real feedback if i am constantly unable to actually experience the game at the level i deserve to? Im sick of stackers getting boosted, and im sick of what seems like fixed match making when solo queueing. I've had it. since the rank update i went from oracle 3 to archon 3 and i stopped looking at my rank to ease the pain a bit, But im just so sick of getting a team that is obviously boosted and vsing a team at the same time that is stacking or know how to actually play the game. Or getting matches when trying a new hero itll put everyone with 9 or less matches on one team and put them against people who have 500+ matches on their heroes. When the game simply could have took that lobby and swapped players around. Im sick of trying, And the play for fun aspect gets thrown out the window when theres no hope in even trying to understand the game better. Its blinded by frustration of terrible matchmaking and boosted players out side of their ranks. I am getting robbed of the experience that i deserve when i am putting my time into play testing this game and giving my opinions. I deserve real matches where my team is just as good as the enemy team. I dont deserve to be held back and put in even lower and lower skilled lobbies due to the team im forced to play on. I want better match making, You people want to ban me for a month for spamming fix the match making yet you people dont put that same kind of effort into the actual Balancing or the match making. This game is phenomenal its great but at the same time its stupid and things that could be fixed arnt, Its a playtest i get that. But again how are people supposed to give proper feedback when either they are stomping or getting stomped You cant get good feedback from that because theres nothing to say other than well if the match making was better we could see if it was the items or the players just out playing the opponent. Instead what it is now is just a mess.
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