Bad Matchmaking Thread

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THIS IS HONESTLY SO TRASH BRO LAST GAME I CARRIED THIS HAZE AND 2 HOURS LATER HE'S STILL QUEING WITH ME WITH A BUNCH OF LOW ELOS? HOW AM I IN THIS LOBBY? I DONT WANNA PLAY THIS GAME ANYMORE CAUSE OF THIS ITS HONESTLY INFURITATING
LAST MATCH BTW: 1731161536875.png
 
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huge difference between teams, amber team didn't push at all while the enemy team always defended their guardians and played together
 
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I did good on my lane, but the two middle lanes collapsed before mid-boss spawned and the enemy team pushed into our base. By that time they were too ahead and we couldn't kill them. Each time we tried pushing them back they killed us, got more souls, repeat. The urn was delivered once and the mid boss was ignored. None of our team was able to farm because the enemy was in our base for most of the game. Their walkers were still up when the game ended.

I'm not sure why this match existed, does the game match Obscurus to the lowest levels?
 
27128038 - 4 different ranks within a single game resulting in completely imbalanced teams
27131921 - Effectively a 4v6 game (Warden & Seven didn't appear to have much understanding of the fundamentals)
27139532 - Completely imbalanced teams, Pocket ranked far too low

This week's ranked games have been shit all round. Not sure what you guys have done to the matchmaking but it's a joke at the moment compared to previous weeks. It feels like you've widened the acceptable mmr gap for players to match for some reason? I'll happily accept longer queue times if it results in better quality matches because I'm on the verge of not playing any more to be honest
 
It is crazy how last week I consistently played with high oracle and low phantom teammates/enemies, all of the games were very competitive playing with/against a lot of players just as good if not better than me, felt like everyone knew how to play and to communicate.

This week I am getting nothing but Archons and Emissary ranked players in my matches, having to dominate my lane to have a chance of winning because it is guaranteed someone on my team will feed hard. Don't know if ranked matchmaking got any changes but this is not it.
 

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Game ended at 18 minutes, practically 0 towers taken for our side. Our team had a total of 4 kills (3 of which were mine) compared to their over 30 kills. Teammates were making poor decisions that led to many pointless deaths unlike whats usually seen at my MMR.
 
Player smurf
Even though it's just one player, it already leaves the match unbalanced.

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Played 300+ hours and this is by far the worst match I've had. Complete stomp from the start of lane phase to end around 20 minutes with 50K+ soul lead.

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Just got done with this one. I can hold my lane with what felt like an equal skill player but the rest of my team got pushed to the base by the end of lane phase. Completely unbalanced.
 
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Sapphire completely rolled Amber. This was not even remotely close, we had three people on our team with 0 deaths, ended with a 65k networth lead at 19 minutes. I don't even know if the enemy team was bad, or if Vindicta is genuinely just so overbearing she can tilt the entire match in her favor if played "moderately skillfully".
 
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Haze was not using rolls or casting abilities, just walking around shooting. this is mid to high mmr. Not sure why they are in my games. Abrams also running in a straight line punching the air. Seemed like brand new players
 
Match ID: 27171257

The bebop on our team was two full ranks below the rest of the lobby. He predictably got obliterated and spent the entire match flaming the rest of us. This was the worst ranked game of deadlock I've played. image_2024-11-09_192544927.png
 
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no balance at all, the game is decided in the first 10 minutes, then is just a boring endless defense.
No balance at all
 
27177229 possibly the best example of matchmaking not working i've encountered so far

i think they didn't even manage to get a single flex slot, half of our team just relaxed and did whatever because the enemy did not exist and put no pressure at all, no splitpushing, nothing

i keep getting matched into games with players who have less than 100 hours clocked in (when im at 400 and nowhere near that skill level) and its bizzare, not just the matchmaking but the fact that so many people just do not know basic mechanics after having played for so many hours.

every single player on the enemy team in this lobby had a private profile or didnt show gametime except for pocket, who had 247 hours in but apparently didnt understand the differences between solo and duo lanes??? how??? and talked like it was their first few games ever, im not sure if this is purchased accounts or what but being matchmade into these types of games is such a waste of time

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another one: 27182950
two games after the previous one, this time i was the sandbag, got demolished in lane then couldnt get back and kept getting jumped by haze while playing janitor and trying to defend walkers, and just in general performing really poorly, but also most of my team was unable to do much of anything at all

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third edit, RIGHT after the previous match: 27187891

not swearing at the devs but what the actual fuck is this matchmaking, yet again laned against some god gamer, team doesnt exist the entire game, no one talks, couldnt do shit around the map or in lanes and jungle gives less souls now, we briefly saw a glimpse of hope at like 18~20 minutes where we all grouped and deathballed for a total of 2 minutes then it went back to being beat down
this latest soul sharing change is exacerbating deathball meta and the unbalance in matchmaking and its extremely unfun

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that's 3-4 games in a row (one wasnt posted because im not 100% certain it was unfair matchmaking), what the hell is going on. its straight up impossible to train my aim or learn new heroes currently, i just have to lock in my couple best heroes at all times just in hopes of being able to solo carry games, i really hope this will get fixed soon
 
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