Anyone else getting bored of the heroes?

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Yeah, that does sound like an exaggeration, but more importantly it's completely wrong and you're admitteddly not a reliable source as someone who hasn't played Overwatch in years, and from what I gather, your skill level was Gold or below.
Eh, somewhere between plat-diamond, but I never fully invested into competitive because of how awful the matchmaking could be. You can do the digging yourself, hyper-mobile characters were completely unmanageable at all skill levels for different reasons, and Brigitte was quite literally designed to counter that, which broke the entire game.
Either way, I did get too sidetracked with my point here: Excessive mobility necessitates excessive CC to keep it in check, and it's a problem you can't easily fix by tweaking numbers.

You said it's about the rapid movement and dashes, but at the same time it isn't. You said it's about the deception and the mindgames, but at the same time it isn't and all the heroes that fit that description aren't up to your taste. You've even acknowledged in your OP that it's an archetype that's got a mixed reputation even in League. You've also made some good points about what you don't like with the current roster. It seems to me that you know the symptoms, but you can't figure out the cause or the cure. Or, in less sugar-coated words, you don't know what you want.
 
Why is everyone in this thread being such an asshole? This is the forum for hero ideas, and OP posted ideas for a hero whose gameplay style isn't present in the game yet.

If you're scared that this type of hero would "ruin the game," I have good news for you: OP is not a developer for this game. If their ideas truly suck so bad, the devs will learn this through testing and the game will be perfectly fine.

And if you think the hero OP wants is already in the game, then read the past 5 pages of this thread where they repeatedly say that no, the hero they're looking for is not in the game yet, and then decide if you really think you can convince them by throwing another reply on the pile.

Christ, just stop posting in this thread already. I'm tired of seeing this in the latest posts tab when the same argument is happening over and over again. It's done, go home.
 
You said it's about the rapid movement and dashes, but at the same time it isn't. You said it's about the deception and the mindgames, but at the same time it isn't and all the heroes that fit that description aren't up to your taste.
No, it's not "it is but it isn't" it's all of these things in a specific way all in one package. people are focusing on one particular thing, saying

"but this hero has one of those, and this hero has one of that so why arent you happy?"

No, its all or nothing.

No, Viscous is not a mobility hero even though he has abilities that can be used for mobility. That's not his archetype, what mobility he has frankly feels like ass unless youre doing rollouts with no cooldowns in the sandbox or something.

Lash is a kind of mobility hero, that doesn't mean I have to like him just because he can fis within the larger archetype.

he's not fast and snappy, he's not a glass cannon, he doesn't have any particular affinity for misdirection, he's just an initiator with a floaty mobility skill and 2 abilities that feel clunky to me.

Wraith is not a "mobillity hero" even though she has a tp. mobility isn't what she does.

How do you not see that the examples I've given have nothing in common with any Deadlock character?...

You've even acknowledged in your OP that it's an archetype that's got a mixed reputation even in League. You've also made some good points about what you don't like with the current roster. It seems to me that you know the symptoms, but you can't figure out the cause or the cure. Or, in less sugar-coated words, you don't know what you want.
I'm so so sorry that your reading comprehension is this poor. You're focusing on individual things that i've said without context..

A Fast snappy mobility that's designed for misdirection -- this entails more than one mobility skill or multiple charges of one mobility skill.
None of the current heroes have this. None! Case closed.

You haven't even satisfied my bamboozlement requirement! The only character with an express purpose of bamboozlement is Magician. As I said, if they gave him a blink and removed his current ult he'd basicaly be perfect for me.

Or is this not specific enough for you?
 
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No, its all or nothing. Viscous is not a mobility hero even though he has abilities that can be used for mobility. That's not his archtype.
I don't mean to split hairs since he's not your type, but...
1731471775921.png

"oh this hero has one of those, and this hero has one of that so why arent you happy?"
Fast snappy mobility that's designed for misdirection -- this entails more than one mobility skill or multiple charges of one mobility skill.
None of the current heroes have this. None! Case closed.
Obviously, internet forums aren't the gold standard when it comes to quality discussion, but the vast majority of posts in this thread completely misunderstood what you were going for, and that's because of a lack of clarity (made your point with Magician, loud and clear). I think it's clear that you are onto something, but there was difficulty specifying how what you want is different from what is currently available, and what this hero idea would bring to the table.

The countless failures of modern shooters have set the bar so low that people play Valorant. There is a valid demand for the archetype you're going for, but on the other hand, you've seen a lot of hostility in this thread because it is part of what others do not like with today's shooters/MOBAs. But, whatever, show's over, up to Valve to decide if they think it can fit in the game without issue.
 
I don't mean to split hairs since he's not your type, but...
View attachment 29336
It should be pretty obvious that this is referring to Viscous' cube, not his mobility. I do like Viscous, I just hate his ult, and so I don't feel like playing him.

But Thank you for finally acknowledging what I've been saying [very clearly, actually] over the past 6 pages.
the vast majority of posts in this thread completely misunderstood what you were going for, and that's because of a lack of clarity
No, they mostly had no intention of having a good faith discussion about this because they were triggered by me mentioning League of Legends.

The rest, like yourself are really passionate about their mains and can't understand why I don't like them, because you think one ability that they have qualifies for what I want on some technicality, even though it has nothing in common with any of the examples I gave, nor my initial description.

From the original post:
Give me complicated heroes with tonnes of dashes and blinks
I truly thought that people would immediately know what I was talking about, League is notorious for these types of characters, and they exist in every hero shooter.
 
It should be pretty obvious that this is referring to Viscous' cube, not his mobility.
Not exactly. He used to sink into a puddle and create goo walls, and obviously it wasn't working so they decided to reiterate by giving him high mobility with puddle punch and goo ball.
No, they mostly had no intention of having a good faith discussion about this because they were triggered by me mentioning League of Legends.
To be fair, League of Legends.
 
This thread has been all over the place since it started, so I am going to be locking it. The "Community Hero Ideas" section is specifically for unique hero ideas made by the community and not feedback on current heroes in-game. If anyone has any feedback for the movement or the heroes in Deadlock, please post them to the Feedback sections. If they appear private, that's because only Valve can see the submissions in these sections. You can still post to these sections and see your own submissions, but you will not be able to see other user submissions. The reason for this is because Valve wants your feedback to be as unfiltered as possible, and being able to read other people's feedback and respond to it ends up clouding your feedback and anyone else's feedback that may read it. They would rather you say something generally disagreed upon if they are your legitimate thoughts.
 
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