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Daang.. I've experienced this in many matches now and it just frustrates me. I've also noticed the prior one when I'm getting punched last patch lol. Thanks man!I'm pretty sure that's from the new parry/dodge coding they did. Due to latency, it probably looks like you should've hit them, but on their screen they were well out of range. Prior to this patch it had the reverse effect, where they were definitely out of range on their screen, but the melee still hit