Similar ideas has been suggested with some sort of gravity aoe skillshot with a lot more effort put into it, so I just wanna add that I think it'd be cool if a character that can throw people around could also spawn spikes on surfaces that do some sort of scaling damage based on momentum or distance thrown. So if you catch one of those flying fucks with your skillshot and land them in that shi it would do big dams. Also maybe the gravity spell could be charged or scaled via a ability range to throw longer/faster.